
Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2013.
Most likely between $18.2M and $51.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 77% | approximately $30.3M |
| PlayStation | $19.99 | 88% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.24 on Steam · Japan (−84%). Compare 15 prices in 14 markets →
Reviews
Themes across 2605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Це спірна частина, білшість її вважає найгіршою частиною в RE, але мені вона сподобалась; RE 6 має найкращу бойову систему в серії, якщо ви фанат Devil may cry, то вам вона може сподобатись; це перша номерна частина, де можна стріляти та перезаряджатись в русі, бо до цього персонаж завжди стояв й не міг рухатись під час прицілювання; тут є 4 сюжетні кампанії, а це означає, що додали нових головних героїв, але шкода, що вони більше не з'являлися в наступних частинах, може, колись CapCom випустить якусь гру про Джейка М'юллера, бо він має великий потенціал, який старається бути протилежністю свого батька та використовувати його сили для доброго діла; я ще не зіграв більшість додаткових режимів у цій грі, але для мене Mercenaries в цій грі є найкращим через більшу динаміку, хоча в RE 5 цей режим є також найкращим, але фаворит для мене є ця частина; прикольна колаборація з L4D2, де додали режим Mercenaries: No Mercy (який також був RE 5), в якому було додано з персонажів четвірку виживших з L4D2 + танка й відьму, як противників. Раджу зіграти, тільки щоб ви мали друга, вона так краще розкривається.
This game literally crashed my computer just now. Its buggy, hard to join friends too. I don't know if its because of the games age or what but it really aint that dang old. And some people say "oh its easy." Maybe if you've already played through it! The most random things will kill you out of nowhere, this mf picked up a car and threw it at me while I was playing as Jake. How in the haaayal would anyone guess he can throw cars, and the controls are all messed up too. If you play on keyboard you may have difficulty running, and I've found no solution on the internet for that, my friend jus had top buy a controller to run during running parts. Like i get it its 2012 but resident evil 5 was noot this buggy!!! But yeah I was just upset because it wouldnt let me close the game. look at my pc specs
É tudo uma merda. Mas é uma merda muito suave e maneira. 7/10
como se fosse um RE9 que deu errado, mas ate que diverte. : ]
Piers~!NOOOOOOOO!Piers~!just OPEN that gate~! NOOOOOOOO~!
Buen culo tiene Leon
muito bom
tenho muito carinho pela franqui, RE6 foi o primeiro que eu joguei
fun
This game is a perfect example of how Coop can make a game more enjoyable, I would have not had the will and patience to play through it alone. The game is a disaster, beside crashing, it is way worse than I heard it is. I had to replay the prologue like 4 times, sit through unskippable cutscenes because the game kept crashing in fullscreen mode, I had to play in windowed. Controls are terrible: The movement is sluggish and clunky, characters turning radius is of a semitruck. Certain sequences yank the camera from you to look at some super obvious event or door, even mid fight, making it impossible to aim. Interacting with anything is a pain, because of the awkward pauses between animation and gameplay. Want to open a door? The character will stand in place for seconds after the animation, even with enemies chasing you, without any urgency. There are a total of three (3) buttons for interaction, sometimes it is "Space", sometimes "R", sometimes "V". You open a crate with space, then pick up the stuff inside it with R, makes sense. Even better when you try to reload your gun mid boss fight and end up picking up stuff from the ground instead of reloading. Enemies are bullet sponges and ammo is scarce, there where sections where I just sprinted through because I had no ammo left. There are destroyable boxes but those are not guaranteed to drop ammo, even when every weapon is fully empty, you break those boxes only to pick up "skill points". There are many skills you can unlock between chapters but most of them are pretty useless. Skills like infinite ammo can only be used on a second playthrough after completing the game like anyone would want to replay this. I played 3 of the campaigns in coop with the exception of Ada's because it is bugged and disconnects before the first combat cutscene. And to be honest, it was not designed for coop because the 2nd player plays as a random nameless agent. Playing alone only elevated my the annoyances with the game. The concept itself is good, I like the idea of replaying the same story from four different perspectives and see how events are connected. Protagonists cross paths even helping each other and fight side by side.