
Regimental Chess is a battle game where large armies of chess pieces move and capture in mass formations. Up to 372 pieces in a single battle.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If your looking for a review on this game you've come to the wrong place, but if your're looking for an outstanding pie recipe you've come to the right place. Ingredients: 1. 6 tablespoons unsalted butter 2. 1/2 cup white sugar 3. 1/2 cup brown sugar 4. 1/4 cup water 5. 1/4 teaspoon cinnamon 6. 1 pinch salt 7. 5 apples - peeled, cored and sliced 8. 1 pastry for double-crust pie Directions: 1. Preheat oven to 425 degrees F (220 degrees C). 2. Combine butter, white sugar, brown sugar, water, cinnamon, and salt in a saucepan over medium heat. Bring to a boil, remove from heat and set aside. 3. Roll out half the pastry to fit a 9-inch pie plate. Place bottom crust in pie plate; pour in apple slices. 4. Roll out top crust into a 10-inch circle. Cut into 8 (1-inch) wide strips with a sharp paring knife or pastry wheel. Weave the pastry strips, one at a time, into a lattice pattern. Fold the ends of the lattice strips under the edge of the bottom crust and crimp to seal. 5. Pour butter-sugar mixture over top of pie, coating the lattice, and allowing any remaining sauce to drizzle through the crust. 6. Bake in the preheated oven for 15 minutes. Reduce heat to 350 degrees F (175 degrees C), and bake until the crust is golden brown, the caramel on the top crust is set, and the apple filling is bubbling, 35 to 40 more minutes. Allow to cool completely before slicing.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels like chess but with endless confusion instead of pieces! So slow and complicated I’d rather play hide-and-seek with my cat. Slightly entertaining but not for everyone.
Regimental Chess klasik satranç fikrini tamamen büyütüp savaş alanına çeviren, aslında “satranç ama gerçek ordu ölçeğinde” hissi vermeye çalışan oldukça ilginç bir strateji oyunu. Taşları tek tek oynatmak yerine birlikler halinde hareket eden büyük formasyonlar fikri, oyunu sıradan satrançtan çok daha kaotik ve savaş simülasyonu hissine yaklaştırıyor. Napolyon savaşlarından esinlenen taş türleri arasındaki taş-kâğıt-makas dengesi de stratejik düşünmeyi ciddi şekilde derinleştiriyor. Özellikle yüzlerce parçanın aynı anda savaşması, oyunu daha çok taktiksel bir cephe yönetimi deneyimine dönüştürüyor. Klasik satrançtan çok uzak ama strateji ve savaş planlaması sevenler için oldukça özgün ve yoğun bir fikir sunuyor.
Regimental Chess is a bold reinterpretation of one of the oldest strategy games in history, developed and published by Regimental Chess Dev. Rather than preserving the intimate, turn-based duel of traditional chess, it expands the concept into something far grander in scale. The familiar pieces remain, and their movement rules are largely intact, but the battlefield is no longer confined to a small 8×8 grid. Instead, players command massive regiments composed of dozens—or even hundreds—of chess pieces operating in formation. The result is less a quiet intellectual duel and more a sweeping tactical engagement that blends abstract strategy with the spectacle of large-scale maneuver warfare. At its core, Regimental Chess maintains the foundational logic of standard chess: pawns advance forward, knights leap in L-shaped patterns, bishops move diagonally, and so on. However, the twist lies in how these pieces function collectively. Units are grouped into formations that move and act as cohesive blocks rather than isolated individuals. This structural change fundamentally alters the tempo and psychology of play. Instead of carefully calculating a small number of potential moves ahead for individual pieces, players must manage positioning, cohesion, and the vulnerabilities that emerge when formations fracture under pressure. The game transforms chess into something resembling a battlefield command simulation, where spatial awareness and coordinated advancement become paramount. The expanded scale introduces a sense of controlled chaos. When large regiments clash, the board fills with movement and exchanges, creating visual density rarely associated with chess. Engagements feel more dynamic and unpredictable, as the collapse of one formation can ripple outward and destabilize neighboring lines. This macro-level perspective encourages broader strategic thinking, focusing less on singular tactical traps and more on territorial dominance and unit synergy. The mental model shifts from calculating precise sequences of moves to managing overall battlefield posture. Visually, Regimental Chess adopts a functional 2.5D presentation designed to emphasize clarity over ornamentation. While it does not boast high-end graphical fidelity, it effectively conveys the scale of engagements. Formations are distinguishable, and the interface prioritizes readability, ensuring players can assess positioning even during large-scale maneuvers. The aesthetic remains minimalist, consistent with its conceptual roots in abstract strategy. Animations are straightforward and serve the purpose of communicating movement and conflict without excessive embellishment. The game offers both local and online multiplayer options, allowing players to test regimental strategies against human opponents. This multiplayer focus enhances replayability, as the unpredictability of human tactics suits the game’s large-scale format. Facing another player in regimental chess feels fundamentally different from battling an AI opponent, as human adversaries are more likely to exploit formation weaknesses and adapt dynamically. However, like many niche indie titles, the longevity of online engagement depends heavily on community activity. Regimental Chess’s reception reflects its experimental nature. For players intrigued by chess variants and abstract strategy reinventions, it offers a genuinely novel perspective. The spectacle of commanding hundreds of pieces simultaneously can be exhilarating, particularly for those who appreciate blending traditional board-game logic with war-game scale. On the other hand, the learning curve can feel steep. Players accustomed to classic chess may initially struggle to adjust to formation mechanics and the broader battlefield perspective. Additionally, the game’s relatively modest production values and limited tutorial guidance may deter those seeking a polished, mainstream strategy experience. What ultimately defines Regimental Chess is its ambition. It attempts to stretch a familiar system far beyond its conventional boundaries, transforming a duel of minds into a sweeping tactical exercise. It is neither a pure chess simulator nor a full-fledged military strategy game, but rather an experimental hybrid occupying a unique niche. For players willing to embrace its conceptual leap and accept its rough edges, it offers a distinctive and thought-provoking strategic challenge. While it may not replace traditional chess for purists, it succeeds in reimagining the game’s core mechanics on a dramatically expanded canvas, inviting players to reconsider what chess can become when scaled up to regimental proportions. Rating: 5/10
ㅤㅤㅤ
复古下棋战阵游戏,和国际象棋只能说毫无关系
I do not recommend
lol
11
Странные какие-то шахматы......
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $0 | 0 | — | $4.99 | |
| — | 226 | 68% | — | |
| $0 | 17 | 88% | Free | |
| $1.5M | 9K | 97% | $11.99 | |
| $1.4K | 8 | 50% | $7.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1K | 160 | 85% | $2.99 | |
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| $8.2K | 86 | 78% | $3.99 | |
| $8.2K | 98 | 82% | $5.99 | |
| $8.1K | 235 | 86% | $1.99 | |
| $8.2K | 86 | 92% | $4.99 |