
REFLEXIA's story starts out as a parody of its genre and ends as a psychological drama.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Russian, Spanish - Spain, Polish, Turkish, Simplified Chinese, Korean, Catalan, Portuguese - Brazil, Japanese, Indonesian, Ukrainian
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
如果有续作或者重置版的话,我希望玩家的选项可以更加绅士一点 我想就算是游戏 我想我也不会说这些伤人的话吧。 不过就像说的,当你有机会做出选择时,不要让自己后悔。 如果这是我说的,那么我真的后悔了。 当我们再见时,我一定不会让自己后悔。 我们"待会见",我们还会再见的。
In less than an hour, my world was changed completely. An so, yours could be too with this visual novel. Reflexia have a solid narrative it communicates their them in a deep conversation, something you will relate most instantly, like a deep ans sincere conversation with another human being. It doesn’t come without cost as in real life relationships you need to pay attention, speak your mind, open your heart and know how to hear someone else. Something that you will mess up many times until you can handle it, a hard truth but you aren’t born knowing and yet experience is built by mistakes. This date with this girl, or girls will be many things, most of them unexpected. Be patient, pull a lesson from all of this. The good OST with a unique and stylish art will make this short game a memory that doesn’t fade so easily. Make it count and live a happy life after this. Te ves solo, sola. Este juego no podrá arreglar eso y probablemente nadie en realidad, pero aun así quizás jugándolo puedas entender un poco más eso y de alguna forma sentir menos soledad. Si solo buscas jugar una novela visual realmente corta no te sorprendas en encontrar una «reflexión» personal jugando este juego, en menos de una hora sentirás algo más que solo curiosidad. ¿Por qué no darle una oportunidad?
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我还想再见你一次
成就做的很有意思[spoiler]所谓的纸片人视觉小说的主角只是人的臆想而已,你只是一个运行的程序,里面留下了作者的一些话[/spoiler]
默娇酱的话震撼到了我 [spoiler] "不管我的人生有多烂,不管我有多想结束它..."[/spoiler] [spoiler]"它也是我唯一的人生啊。" [/spoiler] [spoiler]"我为什么还要浪费时间拼命讨好别人"[/spoiler] 没错,我最怕失去的人,应该是我自己才对 我从未有过如此的反应。看似在说默娇酱自己,其实是在说屏幕前的“我”
好评后让游戏刷新在好友的商店主页
Мой первый и последний контакт с девушками.
存在先于本质
hola mamasira rica, deja japon y vente a vivir conmigo a peru, yo te mantendre
一个回避型依恋人格,一个焦虑型依恋人格
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.