
A story of a simple walk home, with a sprinkling of intrusive thoughts. Make a few choices, decide what's best, and please, try not to overthink.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
⠀
i fw this heavy if you like looking up i see only a ceiling, milk outside/inside of a bag of milk or just like playing a character that has similar intrusive thoughts to yourself *cough cough*, this game is right up your alley i cant wait for another game from the dev
Eve dönüş yolunda basit bir yürüyüşün hikayesi, bir tutam müdahaleci düşünceyle. Birkaç seçim yapın, en iyisinin ne olduğuna karar verin ve lütfen, fazla düşünmemeye çalışın.
Related
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Trends
Modeled estimate over time.
Hours played at review time, across 24 reviews with recorded playtime.
I Suppose Its Good.
paranoia, ansiedade e pensamentos intrusivos a um mlhao. se vc gosta de milk inside/outside tenho certeza que ira gostar desse game. somente em ingles por enquanto, mas eh um ingles facil ! e eh um jogo bem curto q vc termina e platina em menos de uma hora
This short indie game has a similar feel to "Milk inside a bag of milk inside a bag of milk" (which I really enjoyed). The achievements weren't hard, just playing through all of the pathways to discover the whole experience, and the final "easter egg" ending gave a wholesome personal touch from the developer that I really enjoyed. It's not a long game and it's free, so give it a shot!
Interesting game
I liked it. Similar to "a bag of milk" series. MC felt relatable, minus the mild schizophrenia.
This being a project has proven me I should push my own creativity and experiences to achieve new works that push people to understand one's mind. It was enjoyable, it just rubs me the right way. Worth the the time I spent.
Enjoyable
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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