
A platform adventure 2D pixel game that includes melee attacks, ranged attacks, skill systems, point systems, and timing systems.
Modeled estimate, not a reported figure. How we estimate →
Media

About
This is a platform action adventure 2D pixel game.
Gameplay 1: The game is an action adventure that requires challenging each level one by one. If the challenge is successful, the player will enter the next level. If the player dies, they will start over from the first level.
Gameplay 2: In the game, you can collect points by fighting monsters and using props. When the level challenge is successful, there will be a large number of point rewards, and the points will be added to the leaderboard to challenge the first place! Points are also one of the conditions for opening hidden levels.
Gameplay 3: The game uses a timing system to start counting at the beginning of each level. The shorter the time it takes to successfully challenge a level, the more points it will earn.
Gameplay 4: The game adds hidden levels. When you collect all designated items in the game and earn enough points, the hidden level will be triggered when you pass. If you do not collect all items, the hidden level will not be triggered.
Gameplay 5: Skills have been added to the game, allowing players to collect skills during level exploration. With these skills, your adventure will be more enjoyable, and the addition of the Tree of Life will make it easier to challenge levels with less effort.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Simplified Chinese, Vietnamese, Korean
Reviews
很好玩,音乐音效也好听,场景设计有新意
Игра очень сырая. Не понятно, для чего в игре существует меч, пользоваться им крайне неудобно, да и в целом, кроме стрельбы, никаких навыков в игре нет. Но ради того, чтобы попасть в таблицу лидеров - можно потратить 10 минут своей жизни. Однако то, что есть сейчас и уже подается как готовый продукт - совсем не годится для покупки.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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