
A 2D Metroidvania-style game developed under the supervision of Ryo Mizuno, depicting the story of Deedlit and the events leading up to Record of Lodoss War: Diadem of the Covenant. Use a variety of weapons and spirit powers to unravel the mystery of the labyrinth.
Most likely between $1.8M and $5.2M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 93% | approximately $3.1M |
| PlayStation | $24.99 | 90% | — |
| Nintendo | $24.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $5.15 on Steam · Russia (−74%). Compare 17 prices in 15 markets →
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
É um metroidvania. Até que as animações são boas. 8/10
目前剛開始玩就先來點個好評 過圖系統跟戰鬥機制巧妙融合 在玩法上昇華了類銀惡 一定要試試看
excelente jogo, curti demais e bem parecido a castlevania, mas o estilo de jogo me parecio original, sinceramente recomendado 100%
클래식한 이야기인데 엔딩보고 눈물 날 뻔 했다
Metroidvania bastante inspírado em symphony of the night, bem divertido
The game feels great. Moving around and jumping is just right. There are a lot of different weapons to find and use. The game is based on an anime from 1990 called Record of Lodoss War. I haven’t seen it so the story didn’t make sense to me. The main thing of this game is the two magic system, wind and fire. You can switch between wind and fire. Some enemies can’t be hit by one. You don’t take damage by the same element so when bosses use both you switch to the right one to avoid taking a lot of damage. Getting hit the same element absorbs it into your magic meter to refill it a bit. There are 8 or so spells and I only found the first one useful and used it the whole game. The elements can be level 1, 2, or 3. The higher it is the more damage the main weapon does with that element. While the active one is 3 you slowly heal. It goes down 1 when you take damage. It goes up a bit when you beat an enemy with the other element active. It makes you want to switch often to keep both elements high for damage and healing. --------The rest is what I don’t like-------- Full reset to last save on game over. I beat a boss and died right after so I had to do the boss again. I don’t like when games do this. You are stunned for so stupid long. It gets extra annoying in bosses where the damage is high and you can’t move for a while. Trying to hit the gear with the bow to make the platform that you are on move wouldn’t be that bad if it was one way. You can make the gear go backwards and there’s never a single time you want to do that. It’s hard to hit and annoying to hit the right side of the gear while on the moving platform. The last area was just filled with only high level enemies that took so many hits and did so much damage. A big jump from the area before. At least the last area is pretty short but it was still pretty frustrating to get through. Usually boss rushes are bonus content (and there is in this game) but there is also a required boss rush at the end of the game. It’s so long and so many times I failed at the last few bosses. You get a full heal each boss but the later bosses are bit hard and takes 5 minutes or more to get back to them only to slip up a bit and have to start over.
ロードス好きなら損はない面白さでしたね。ディードリットのストーリーとしては納得の出来るモノかと。 とはいえ原作はともかく、せめてOVAは見といた方がいいと思います。でなければ、キャラとか全然分からないのに当然のように説明なく話が進みますからね。 アクションとしては少し難しいかな。とはいえ、回復アイテムでゴリ押し出来ますし、クリアだけなら程よい難易度かと。 アイテム集めもメトロイドヴァニア系の難点である後から集めるだるさ、は少なく。というよりマップを埋めれば大体上手く集まっている。とはいえ、攻略を見なければ分からんとも感じる隠し要素みたいなのもある。 独自の精霊を切り替えるシステムは慌ただしく感じるので合わない人には合わないかも。 個人的には前方ダッシュが(ないし回避)ないのは結構苦痛だった。バックダッシュって有用性が分からないんですよね。
Игра небольшая (на 4-5 часов), если не задрачивать испытания. Тем не менее тут хорошая история, классный пиксель-арт и отличная музыка.
Good fun, not overly hard but not easy either. Took me 17Hrs to 100% and it's not a drag to do it. Worst part was probably farming gold to buy out the shop, but you get close enough just through playing the game.
不要再分辨率太高屏幕上游玩,稍显不精致,解密和探索很有意思,战斗强度不高,粉丝向游戏,喜欢恶魔城和罗德岛战记的朋友可以一试