
A 2D Metroidvania-style game developed under the supervision of Ryo Mizuno, depicting the story of Deedlit and the events leading up to Record of Lodoss War: Diadem of the Covenant. Use a variety of weapons and spirit powers to unravel the mystery of the labyrinth.
Most likely between $1.8M and $5.2M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 93% | approximately $3.1M |
| PlayStation | $24.99 | 90% | — |
| Nintendo | $24.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $5.15 on Steam · Russia (−74%). Compare 17 prices in 15 markets →
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good game. Not too difficult, but very fun mechanics and pretty art.
wonderful, is a beautiful game, design art is amazing, the difficulty is ok, some times happy, some times make you think more, for me who didn't know Lodoss War, is really interesting, i recommend if you want some so..different, is simple but cool.
É um bom metroidvania para quem está iniciando no estilo, pois ele é mais fácil que os outros. E para entender a história tem que assistir o Anime Record Of Lodoss War que tem no Crunchyroll. It’s a good metroidvania for those who are just starting with the genre, since it’s easier than the others. And to understand the story, you need to watch the anime Record of Lodoss War, which is available on Crunchyroll.
垃圾射箭小游戏,但是美术和系统我蛮喜欢的
完全粉丝向的作品,中规中矩的恶魔城。后期怪物的数值太高,明明主角也就一百多点血,被打一下就掉三十多,不经意间就被碰死了。再加上本作的回血机制就促使着你要么马上被打死,要么慢慢等血回满然后被打一下掉出Lv3陷入死循环(虽然机制难受但也不是不能接受,比前作Tohou lunanight差远了,擦弹也差不多但奈何人家可以通过宝石成长啊)。到boss战时那可真是三体人吊打原始人啊,主角机动性就恶魔城来说本来也算正常,但奈何打人形boss时是真的不够,有些招式不研究一下是必吃的,初见也一定会被其阴间的粪招打到。外加boss需要背板,出招套路甚至是顺序都是固定的,很难受
This is a very cool metroidvania with stunning high-quality art and beautifully fluid animations that bring its world to life. While it doesn’t overwhelm you with a huge number of power-ups, it makes smart use of the abilities it does offer, weaving them into clever, satisfying level design. The environments feel varied and thoughtfully crafted, keeping exploration engaging from start to finish. It’s a focused, polished experience that understands exactly what it wants to be, and executes it well
Não tem muito o que falar, extremamente competente, tão bom quanto os livros.
還行。7/10
재밋습니다
Yes, absolutely yes. I wish it had more meat on it because it's so good, it's actually devastating why this kind of smooth gameplay hasn't been done on a larger scale already, considering prolonged trash like Bloodstained keeps getting praise.