
Chess, but instead of taking turns each piece has an individual cooldown. Additional pieces and upgrades can be bought after each battle in the campaign.
Modeled estimate, not a reported figure. How we estimate →
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Control an army of familiar chess pieces in a single player campaign. There are no turns, instead each piece goes on cooldown after moving. Win by capturing the enemy king.
In between battles there is a shop that sells more pieces to strengthen or replace your army.
Various upgrades such as increased movement, additional directions, shields, cooldown, economy etc. allows for customization of your army.
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Languages: English**languages with full audio support
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.