
Ready or Not is an intense, tactical, first-person shooter that depicts a modern-day world in which SWAT police units are called to defuse hostile and confronting situations.
Most likely between $167M and $473.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 79% | approximately $278.3M |
| PlayStation | $49.99 | 87% | #59 |
| Xbox | $49.99 | 82% | Top 100 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $10.52 on Xbox · Ukraine (−79%). Compare 30 prices in 15 markets →
Reviews
Themes across 3712 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
game is peak, but you gotta do something about the AI art it's so lame for such an otherwise detail oriented game. you know there's people in the community who would happily replace it with original art, do better.
sympa l'édition deluxe qui donne pas tous les dlc (le nouveau je l'ai pas :/) sinon le jeu est bien mais les pratique commercial trompeuse c'est pas ouf
This game is an absolute garbage. The NPCs have faster than lightspeed reflexes. They instantly kill you as soon as one pixel of your body gets exposed. The AI companions are totally braindead, they just stand there getting shot at doing nothing. The flashbangs are not affecting the enemies 50% of the time, but YOU get blinded. The accuracy of the guns are trash, last game I played I got killed because I couldn't hit a guy at 15 FT even though I had my aim in the center mass. This is ridiculous. The maps are poorly designed and the game is way too short. I went through all maps in the same evening!! That's not even 10 hours of gameplay. I was expecting a SWAT4 successor but I'm very disappointed. There are also many bugs with the animations, the AI not doing what you tell them, they get stuck in doors, stuck in barrels, stuck in you... this is a nightmare. I wouldn't recommend this garbage of a game to my worst enemy.
Пиф паф по цыганам
fix your game man. My cousin KongKong cant even connect to public or private lobbies. Justice for my cousin KongKong who had to scam his own Unc just to get the game before the sale ends
대체 왜 미국 짭새들이 총부터 들이밀고 악소리를 지를까요? 문을 열기 전까지 무고한 시민, 총기를 들고 나를 벌집으로 만드려드는 씹새들이 양자 중첩상태로 존재하는데 어떻게 총이 먼저 나가지 않겠습니까 이 게임은 이런 정신나간 상황을 충분히 잘 구현했느냐? 글쎄 AI가 가끔 찐빠나서 길목 시전하다가 내가 먼저 총맞고 리타이어 해버리는 상황만 없다면 잘 구현한 것 같습니다. 약쟁이를 벌집으로 만들겠다는 다짐 아래 게임을 했지만 정작 제가 이룬 업적은 문에 달린 지뢰에 폭사하기(4회), 민간인을 향해 사격하기(5회), 증거품 빼먹기(수회)가 되겠습니다. 은근 피지컬 많이 타는것 같던데 일단 저는 경찰하면 안되겠습니다 짭새가 되고 싶다면 지금 당장 플레이 레쓰고ㅋㅋ
when a socioeconomically disadvantaged male pulls out his phone to record you beating on civvies you are justified in "walking him down," as he was reaching and i have the bodycam footage to prove it.
I'm left-handed, so I have to completely reconfigure the controls. Normally, that's no problem—it's standard. But it doesn't work properly here: Some actions can no longer be performed. I couldn't even finish the training/tutorial because the squad commands didn't work. Once that's sorted out, I'm ready to give it another try, but as it stands, it's unplayable for me.
Came back to this game after a very long break. Already heard it has problems (cencorship, graphics downgrade), but I was actually shocked to see how much gen AI is in the game now. UI, backgrounds, environments... You name it. Absolutely disappointing to see what this game became. And it had so much potential...
Great game other then the fact that the AI instantly reacts to anything you do making the game unreasonably hard and unrealistic