
Ready or Not is an intense, tactical, first-person shooter that depicts a modern-day world in which SWAT police units are called to defuse hostile and confronting situations.
Most likely between $167M and $473.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 79% | approximately $278.3M |
| PlayStation | $49.99 | 87% | #59 |
| Xbox | $49.99 | 82% | Top 100 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $10.52 on Xbox · Ukraine (−79%). Compare 30 prices in 15 markets →
Reviews
Themes across 3712 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
НАКОНЕЦ-ТО начали заниматься оптимизацией,но вот есть проблема это боты-граждане которые как идиоты себя ведут,пока не вдаришь по ним ,ничего не произойдёт
нереально красивый и тактичный шутер,советую
Это игра хоррор, не верьте тегам
Вам не нужны нервные клетки? Вам сюда! Сегодня у нас в программе: 1. Охуeвшие боты стреляющие через стены 2. Охуeвшие боты стреляющие спиной 3. Охуeвшие боты стреляющие в пиксели которые вы никогда не увидите 4. Охуeвшие боты хавающие ваши 7.62 как хлопья на завтрак 5. Темные открытые пространства с охуeвшими ботами 6. Оружие которое невозможно упаковать 7. 100500+ бесполезных стволов для вашего оперативника (разнообразие) 8. Гражданские которых невозможно связать (нужно 10 раз обойти вокруг и тогда может быть получится) 9. Задержки и пинг при игре с друзьями 10. Про мувмент можете забыть (но только вы, боты могут бегать) И многое другое что может вас заинтересовать если вам недорого ваши время и нервы Разрабы pidarasu
cost updates = poopie
good game, need more missions
Add a restart button for singleplayer
очень хорошая настройка позиции персонажа, пушку можно затюнить по последнему слову моды, но пушек маловато лично для меня, игруля очень красивая и проработанная
наиграл 15 часов в основном в соло в Commander Mode,но даже за такой маленький промежуток времени,могу сказать что игра достойная. Это один из самых «взрослых» и жёстких тактических шутеров за последние годы. Если вы ищете Rainbow Six с кучей экшена и ярких взрывов — проходите мимо. А вот если нравятся SWAT 4, Ground Branch или старые полицейские симуляторы — это почти то, что нужно.
I want to like this game and as a lifelong fan of these types of games; the original swat games up to swat 4, rainbow six, rogue spear, raven shield you name it. I just have a hard time with recommending this game to anyone. The core of the gameplay is sound, the gun play, movement, graphics, sound, ai its all there. It took those core aspects of swat 4 and brought it into the modern era and that's great. My issue is with the setting and "lore". As with most things in 2026, everything's political or politically coded, and that's not my critique on this game at all. i don't care of whatever reddit argument around this games conspiracy lore goes to. My issue is that's its entirely immersion breaking to the point its ridiculous and comical. We have what, 5 metro swat officers responding to mass shootings with heavily armed paramilitary assailants, clearing out tunnels of cartel, VBSS of yachts, clearing out a ♥♥♥♥♥♥♥ oil rig with 5 guys? Come on. And beyond that the setting, this crazy underfunded chaotic city where its mass shootings, murder and robbery every day for such an underfunded department yet the 5 swat officers they have all carry the latest gucci gear? Next the maps themselves are honestly abhorrent. Its like a hoarder is designing not just the starting police station but all of these maps. Clutter upon clutter unnecessary items and boxes and crap everywhere. You don't need every square inch to have something, sometimes nothing is fine. Again the core game as in its shooting mechanics, the ai, the graphics and sound are all top notch. With a ton of mods you will find some fun with this game, but the maps, story and campaign are just so absurd I just cant take any of it seriously. Martial law and the military would've deployed long before many of the "events" in this story. They would never send a municipal swat team for a hostage rescue on an oil rig, or for quite frankly the majority of the events in this game. In contrast, the first mission in swat 3 has you deal with a barricaded suspect in an apartment building off the side of the freeway. From memory it was either two or three stories, you went through and cleared out the apartments floor by floor and sometimes found civilians to rescue, there was one suspect on the top floor you dealt with and could either end it in lethal or non lethal means. As in ♥♥♥♥ that actual swat teams deal with. Unlike ready or not which has every mission be lone survivor meets zero dark thirty, meets a Jason Statham movie. Cant take it seriously, wont by anymore DLC's