No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $280 — a different platform, not this one.
This is a relaxing game about moving boxes on energy grids in a sci-fi setting, in order to repair the space ship which was hit by a meteor. Features: - Easy to play, exactly what you need to rest from the dynamics of big games; - Level-design with no dead ends, so you don't have to restart any level except if you really want to start anew; - Short animated cutscenes with story elements. Engine rooms include such elements as: 1. Power grid: it receives the power from the reactors. Each reactor has a distinct shape of routing the energy it contains. Objective of each level is to have every power grid cell filled with energy. 2. Coloring rays: they change the color of the reactor which it touches. Game starts with only red-colored reactors, then proceeds to include yellow-colored, blue-colored and non-colored, which must be first exposed to the coloring rays. Upon going into the coloring ray, player can lose the level. 3. Various obstacles that block the way.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
This is a relaxing game about moving boxes on energy grids in a sci-fi setting, in order to repair the space ship which was hit by a meteor. Features: - Easy to play, exactly what you need to rest from the dynamics of big games; - Level-design with no dead ends, so you don't have to restart any level except if you really want to start anew; - Short animated cutscenes with story elements. Engine rooms include such elements as: 1. Power grid: it receives the power from the reactors. Each reactor has a distinct shape of routing the energy it contains. Objective of each level is to have every power grid cell filled with energy. 2. Coloring rays: they change the color of the reactor which it touches. Game starts with only red-colored reactors, then proceeds to include yellow-colored, blue-colored and non-colored, which must be first exposed to the coloring rays. Upon going into the coloring ray, player can lose the level. 3. Various obstacles that block the way.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Xbox price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
| $2.49−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 90 | 46% | $4.99 | |
| — | 8 | 88% | $19.99 | |
| — | 676 | 70% | $9.99 | |
| — | 102 | 90% | Free | |
| — | 243 | 60% | $24.99 | |
| — | 79 | 82% | $4.99 |