
Everyone is born with an appearance of some sort, but you simply don't seem to know what you are... It's time for a sweet adventure, one taking place in a civilization obsessed with a star in the sky... Run, jump, and cast your rays to uncover the puzzles and mysteries of this world...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Лучший БЕСПЛАТНЫЙ платформер который я нашел на просторах стима, хоть и нет русификатора это не мешает насладиться интересным сюжетом, приятный лвл дизайн со своими трудностями и загадками, концовка вас удивит. это точно 10/10.
[h1]5/10[/h1]
"Raybound" is one of literally thousands of retro 2D platformers infesting Steam and lowering the average quality of all video games everywhere... and I'm not kidding. Searching for "platformers" on the Steam store page yields over 17,000 results! Is this one of the best of those? Absolutely not. This is an incredibly unambitious puzzle platformer where you control a square. Seriously, when that's the best amateur developers can offer, it's no wonder they can't get jobs as professional developers and why people don't buy their games. Anyway you control the square, jump around, solve some "ray" themed puzzles and quickly uninstall. Platforming is an old, mostly dead genre, and this lacklustre experience, while it doesn't have an upfront cost, isn't saving the genre... it's no surprise this failed to capture any attention from gamers in the era of immersive 3D gaming. On the topic of visuals, the weak looking 2D retro pixel/minimalist assets seem like they'd be more at home in a browser game or a mobile app. 3D graphics accelerators hit the mainstream of PC gaming in the mid 1990's with cards like the ATI Rage and Voodoo3D, there's no excuse for such poor 2D graphics in 2025. That alone is enough to disqualify this for recommendation. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $5 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 3 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 35 reviews with recorded playtime.
This is a very clever puzzle-platformer. It just does not save often enough.
☀️
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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