
You and your fellow railroaders are the lifeblood of your railroad, just like it is the lifeblood of the communities it serves. Switch cars at industries. Keep people moving while running local passenger trains. Run trains with a purpose in transition era Appalachia – in Railroader!
Most likely between $2.5M and $7.1M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $12.80 on Steam · Russia (−57%). Compare 15 prices in 15 markets →
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
almost 2000 hours of total game time, and the game and the devs have never ceased to impress with the progress that we all as a community have watched over the last two years, I'm very excited for the future of the game.
I just could not get over the 10 feet view distance and terrible controls.
This game is good. My friend bought me this game a while ago and it's some of the best fun I've had. The steam sim is also relatively accurate which makes for an enjoyable running experience. There's also a large modding community if the base game is a little too vanilla for you. It is early access however, and updates are slow, so if constant updates are your thing, this might not be for you.
The tutorial is way too long, the game map is barely put together and there's a very limited amount of train cars you can buy. If you expect a well put together game, than this game is way too early to buy for you. The tutorial takes up to 3 hours so act fast if you want a refund.
It is very unity feeling, world wise (trees, terrain LOD, lighting), so don't expect any "unique flavour" to the style, although they did apparently recreate an old line from awhile ago, so there is rhyme to the map layout. Also the performance needs an overhaul, seriously gotta figure out a better solution than lower the LOD on more things, cause the world looks so barren without the tree's, or it really takes away from being "in the game" when the tree's appear within a 100', however that doesn't take away the attention to details and potential to expand even further upon the realism. Definitely my go-to train game when I want something that makes me think, but not heavy on the pacing or reflexes. Nice to just go at my own pace, running a few trains hopping around and using the auto-engineer.
This is a great train game for those who like the logistics aspect. You are operating the railroad, not just a corporate sim, and not a train driving sim. You can run the trains manually, even in first person, but mostly you'll be telling the Auto-Engineer what to do as you manage multiple trains performing movements all across your railroad. You start small but expand your territory by delivering cars to building locations to open the next section, ending up with quite a long railway, though there is very little branching. Trying to balance freight and passenger service adds to the challenge. There is an active modding community that adds more locations, industries, and branch lines to the network, in addition to new rollingstock and gameplay mods.
I greatly enjoy railroader for its logistics, not its sim. If you are looking for a sim railroader is not an ideal option, but if you want to manage the logistics like no other game, railroader is the best for it.
非常好游戏,使我沉迷其中。 个人感觉,Railroader可以自由安排机车的工作,客运列车有时刻表就能自行运作,货运列车可以自由安排时间,运输量可以调节,像运营一家铁路公司一样。相比于其他模拟火车游戏(漫无目的跑车或满是时刻表和规章制度的工作)不知高到哪里去了
I've played for over 500 hours unmoded. I enjoy the complexity of the game and the problem solving challenge to it. The pace is as fast as you want it to be. I've nearly completed all of the milestones - currently working on the last one. I've been going slow and deliberate. Hopefully they'll continue to expand the game to add additional locomotives, car types, etc. and maybe allow time periods E.G. steam, early diesel, modern, etc. Likely at some point I'll add mods as the community has developed several that look interesting. I just opened up the entire line and loving the challenges of running trains over it with both interchanges working. Scheduling passenger trains was sort of a PIA and there could be come improvements with the A.I. logic, but it's still enjoyable. Wish the sidings were selectable on the map or some way to jump to those locations (there might be - I just haven't found it yet). Currently I go to the closest town and then scroll to get to the siding I'm looking for. Overall, still a great game.
Railroader is, at the current moment, the best train game on the market. Running the railroad and getting everything in the proper sidings, just feels right. if you have ADHD of any kind, this game is for you. The mods also make it spectacular, with many customization options, and a horde of new options. So what are you standing around here for? Get in the cab of No.2 and start your journey.