
You and your fellow railroaders are the lifeblood of your railroad, just like it is the lifeblood of the communities it serves. Switch cars at industries. Keep people moving while running local passenger trains. Run trains with a purpose in transition era Appalachia – in Railroader!
Most likely between $2.5M and $7M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Cheapest copy: ≈ $12.80 on Steam · Russia (−57%). Compare 15 prices in 15 markets →
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
positive critical· bar length = how often the theme comes up
Reviews
a good and chil game
良いゲーム。でもこの設定でC&Oアレゲニーがいないのは寂しい
amazing game with a great community would 1000% recommend
Отличная графика и интересный геймплей. Правда сценарий коротковат и баги есть...
Train go choo choo
I saw videos of this game on YouTube. I have to say the base game is truly amazing and I really enjoy it. Once I started adding mods it only created more and more enjoyment. A huge thank you to the developers on this game. Im excited to see each new update
It's pretty good. First game that actually gave me a challenge on managing a railroad, and it doesn't hold your hand apart from the tutorial. Graphics, along with optimization, could use some work though. Overall, very good, 8/10.
Like having a massive model train set to play with!
10/10
Ok this whole thing might sound a little silly but it was fun to do so I am sharing. So, I have this stalled C-55 pulling 3500 tons at 1% grade on Cowee with the direction towards Sylva. Tough spot, I was expecting a stall so I stationed the C-40 at Dillsboro as a banker. C-55 stalls, C-40 goes to the rescue, double heads, pulls. Result is 1mph up the grade without any fluctuation. That was extremely slow. A little later I decoupled the P-43 from the passenger service repairs at Dillsboro to send it to the aid of the other two. At this point it starts feeling like Interstellar. P-43 approach to couple while the slow uphill mammoth of a train approaches was easy at 1mph as I practically stop it, and it just rolled on to couple. Speed picked up to 11mph and the train had enough momentum. However, I wanted to return the P-43 to the service. So I get this idea to close the air pressure, and make decoupling easier, but I have to switch to manual camera because the follow camera can't get close enough. I do it. I follow the train coupling on manual camera ... now it's full Hans Zimmer vibes at the back of my head and try to close the pressure valve, so that I won't have a leak. Note, both trains are running on manual with no intention of stopping. Dillsboro is close, this could mean an accident with the cars parked there if I'm not fast enough. *Click* Damn, I decoupled by accident, ♥♥♥♥! The P-43 starts to move ahead, pulling the gladhand out. Pssssssss. ♥♥♥♥! Now it's more important than ever to close those valves! I focus on the mega train first, concentrate and match camera speed, mouse hovering carefully, I see the "open" and snap it, with one single move it moves back to "closed" - YES! did it. Quickly onto the P-43, still leaking but moving away, still manually controlling the camera. First attempt, no. Second attempt, YES! Both trains are on their way the P-43 smoothly cruising ahead, I switch the tracks to avoid the crashes, send the P-43 to service and the C-40/C-55 continue their 3600ton trip to Sylva. "Did I pull a slingshot with that P-43?" I am wondering.