
Railroad tracks is a 2D exploration based adventure game about a lonely circus artist who has fallen into amnesia. As you venture through his surreal twilight world, unsettling memories start to return.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Demiryolu rayları, hafıza kaybı yaşayan yalnız bir sirk sanatçısının hikayesini anlatan 2 boyutlu keşif tabanlı bir macera oyunudur. Onun gerçeküstü alacakaranlık dünyasında ilerledikçe rahatsız edici anılar geri dönmeye başlar.
There isn't much direction in game on what to do. No notes, nothing to pick up, no dialogue, no npcs, and it doesn't seem to go beyond the part with the red flamingos :/....
Normally I like this developer. However, this game has some serious problems. The "hints" on their page are nothing of the kind because it's impossible to identify where you are. It's all fields, tunnels, blocky buildings, or mazes that you eventually have to back out of, and you're so zoomed in that you can't find your way. No objects can be interacted with. I still found my way through the areas ok, sans any of the promised memories, until I reached the weird blue maze with the bird head shapes. After blundering around in there for a solid hour, I gave up. I see from the other reviews that I'm not the only person who can't make any sense or any headway out of this. Where AM I? What the hell am I doing? @_____@
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Modeled estimate over time.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's too deep. Loooooooooooooooooooong distances to walk. No directions.
Very surreal little explorer. Would recommend.
Pass
挺有意思的,但是很多地方比较粗糙,有的地方可以穿墙
I know ill finish this game one day
辣鸡游戏。。。莫名其妙
RPGツクール2000で作ったようですね アイデアはきさらぎ駅、雰囲気はゆめにっきってところでしょうか セーブはどこでもできるのでセーブポイントは目印程度の意味しかないです とにかくマップが広く、歩き回らされるのでダッシュが欲しいですね 暫く歩き回ったが広いわりにイベントがなく、特にアイテムもなく、なにかがそこにあってもただあるだけ 唯一女の幽霊みたいなのがすっと消えるくらい。何人かでてくるので、これは後を追っているってこと? ただっぴろいマップを歩き回っていると、唐突にメモリーをみつけて、英文の文章が表示されます マップ自体の雰囲気は良く、一応変化もあるけど広すぎてどこがどこだか 現状、イベントも何もないマップを歩き回るゲームでしかない感じです もう少し仕掛けとか、マップに番号振るとかゲームを続けようとするモチベーションを保てるようにしてくれないとプレイが辛い 雰囲気とかこういうの結構好きなんですが…
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.