
Dive into Ragdoll Boxing, the ultimate physics-driven boxing game where every punch counts. Powered entirely by realistic, real-time physics, this game brings you closer to the raw excitement and unpredictability of a genuine boxing match. Control your boxer with intuitive active ragdoll mechanics.
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About
Step into the ring with Ragdoll Boxing, a thrilling boxing experience built entirely on precise, real-time physics. Feel every punch, swing, and knockout as you control your boxer through active ragdoll mechanics, ensuring each fight feels uniquely dynamic and unpredictable.
Challenge friends in intense multiplayer battles, or test your skills against AI opponents that will push your boxing finesse to the limit. Train your technique and timing using customizable punching bags, refining the perfect rotation to amplify your strikes and maximize your damage output.
Whether you prefer keyboard and mouse precision or the intuitive feel of a controller, Ragdoll Boxing adapts seamlessly to your preferred play style. Master the physics-based combat system, delivering punches with careful rotations and strategic movements that determine the power behind every hit.
Experience spectacular knockouts powered by a sophisticated physics-driven system, making each KO uniquely satisfying. Ragdoll Boxing isn't just about fighting—it's about perfecting the sweet science of boxing through precise control and impeccable timing.
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Stats
Languages: English**languages with full audio support
Engagement
Reviews
Honsetly ..... This game is one of the greatest things to happen in my life in the last month ,very proud of you all ,will continue to knock knobs out in the street XXX
Waste of time better games on roblox, dont play this
I just played this boxing simulator and I’m honestly not convinced it was finished, tested, or even played by the developers. First off, my fighter moves like he’s underwater and thinking about life choices mid-punch. Every swing feels like I’m mailing a letter instead of throwing hands. I’ve seen more fluid movement from a shopping cart with a broken wheel. The AI? Incredible. Not in a good way—more like it has two modes: “standing still like it forgot it exists” and “suddenly possessed by a boxing demon who read my inputs 3 seconds in advance.” The physics are… theoretical at best. I got knocked out by a punch that clearly missed me by about a foot. At one point I’m pretty sure my arm bent in a way that would get you removed from the human species. Also, the stamina system seems to be powered by pure spite. I throw three punches and my guy is gasping like he just ran a marathon uphill carrying groceries. 10/10 would play again strictly to laugh at how unbelievably scuffed it is with friends.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 31 reviews with recorded playtime.
add option to play for two player on one pc and uptade game more often becouse thats max 20 min gameplay for casual person
Tek bilgisayarda iki kişilik oynama seçeneği ekleyin ve oyunu daha sık güncelleyin çünkü bu, sıradan bir kişi için en fazla 20 dakikalık bir oyun süresi anlamına geliyor. Deneyin.
My favorite full body kissing simulator
Why did I expect something good out of this. I'm glad it's free. But even I feel ripped off by something free. The character is uncontrollable and you can barely move. Even if it has ragdoll physic, you want to be able to feel you can move someone to play the game (Unless it was intentional to not be able to move, I guess? But I don't get that vibe from it). Roblox has better boxing games than this. Which is saying something.
Странно, что нету поддержки VR
免费 没中文 没成就
le falta trabajo , los golpes salen para los costados en angulos de mas de 120 grados hacia los lados, lejos de donde apunta la vista o el personaje. El movimiento de los pesonajes deja que desear y los gopes acetados no emiten ningun tipo de alerta o sonido, para resaltar su existencia que al no tener animacion en el personaje del contrincante, como resultado es en apariencia imperceptible golpear al otro, salvo por la barra de vida que baja. El K.O tecnico fuerza una anmacion de enemigo derribado. Y n se puede saltear el final de la partida. o pasar a otra pantalla para ver estadisticas o similares. Sigan trabajando, la idea en general es buena y pienso que van por buen camino.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.