
Radical Heroes is a brand new take on the tried and true beat’em up formula. First we took everything we loved as kid’s growing up in the 80’s and 90's, The video games, action figures, cartoons, arcades and merge all of this awesomeness in to one jam pack experience!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Steam Summer Sale made me write this.
Jogo repetitivo e extramente fácil. Não tem desafio no jogo. Você anda pela cidade, bate num monte de skins diferentes do mesmo inimigo, acha o cartão para ir para o próximo nível e faz tudo de novo. Pode comprar armas e novos golpes, que não servem pra nada já que oa inimigos morrem com um ou doia socos. Não recomendo!
It's weird in a good way. Got a free key from some random guy who messaged me on twitch.
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Modeled estimate over time.
Hours played at review time, across 28 reviews with recorded playtime.
It's River City Ransom with the color scheme of Hotline Miami, a style like Retro City Rampage, the 2D/3D style just below Sonic Robo Blast 2, and endorsed by Apogee. What else do you need to know?
Radical Heroes: Crimson City Crisis is an unabashed ripoff of a Nintendo Entertainment System game, River City Ransom (copyright Technos Japan, 1989), but it should be known to date Technos Japan haven't taken any legal action against Apogee (although Apogee have removed this game from sale, presumably pre-empting any legal defense of Technos Japan's intellectual property rights). Differentiating slightly from River City Ransom, the game is played on a 3D rendered 2D plane. This adds remarkably little to the generic console/arcade brawler style gameplay, and while this is wholly a ripoff of River City Ransom, it's also shallower, as the general upgrade/progression system of the brawler is dumbed down (and it's unclear why anyone would need to dumb down a console game... was Apogee's target audience rocks? Or farmyard animals?). The game features lazy minimalist/untextured low-polygon "retro" assets with 2D retro pixel "art" textures plastered on them, making this look like a barely functional 3D game from the early 1990s. The graphics are worse than Wolfenstein 3D from the 1990's, something Apogee should be familiar with given their ancient links to iD software. See how far they have fallen. The 2D retro pixel textures are a method that lazy devs often use to disguise their lack of talent/interest in doing the graphics properly and trying to disguise it under the name of "art", or "We made it look bad on purpose", which really isn't something gamers should have to put up with. It's unclear why the developers weren't willing to arrange high quality, high polygon count contemporary assets and high resolution textures for the game, especially given Apogee's AAA lineage. It looks bad as a result of their decisions, and that's just another reason to avoid it. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. Radical Heroes: Crimson City Crisis was removed from Steam by Apogee for reasons we can only speculate on (avoiding legal repurcussions from stealing someone else's game might have something to do with it). This is still understandable given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. Apogee should know better than to publish this kind of garbage.
Recommended, but has many rough edges and lacks depth. I finished all six levels (playsets) to see most of what this game had to offer. The graphics and audio are a neat retro style. Lots of arcade style beat'em up action with various weapons and enemies and bare bones RPG elements. Unfortunately, the combat is mindless button mashing and special move spamming and most enemies have a predictable swarm the player mentality. The various shops are a nice touch, but their menus are terrible and glitchy if using a controller. Levels look boring after a bit, there is really no story or ending and the bosses are a total joke against guns. All in all though, there is some fun to be had for the low asking price if you don't take the game seriously and just want to turn off the old brain for a bit.
Pretty bland and boring game. Really repetitive...
This is way way better than Atomic Adam. It's so much fun. Easier gameplay, less choppy frame losses on big baddies grouping you, action figures you can collect, awesome eye candy, you can beat people with anything under a smiling sun. If you are curious why this one costs more its because its better.
[b] R[/b]adical Heroes není vůbec špatná hra. Především zaujme vizuálně, jinak jde o 3D akční plošinovku s drsným nádechem. Vývojáři z Apogee Software jsou dnes už legendární a jejich hry od prvního Duke Nukem byly vždy výborné. Vše je podtrženo inspirací starému River City, podobné ale skoro všem hrám na NES. [b] U [/b] Radicalu brzy přijdete nato, že se vše furt opakuje a mění se jen ten vzhled. Hodně se tady vsází na sentiment a hru si můžete nastavit aby vypadala třeba jako na starém automatu. Těhle her je ale tisíce a třeba Street of Rage se to nemůže vyrovnat.
If punch and kick made you jump it would be river city ransom
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.