
Qubicle is a professional voxel editor optimized for the easy creation of 3D models with a unique, blocky charm.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Dutch, Portuguese - Brazil
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Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Qubicle is a competent voxel software supporting dividing your models into components, decent building tools and a variety of exports and imports. Here ends the positive elements. The pricing is a scam, do not buy this product. The base product does not have: - The ability to select a 3d box using the select tool - The ability to export to a OBJ file for use in, for example, Unity. - The ability to ROTATE to an arbitrary angle - seriously, you need to pay to unlock ROTATION The list is extensive, this a small selection of items. If you choose to buy this product, resign yourself to buying *at least* the main product, the Utilities DLC and the Mesh DLC. Very, Very, Very, Very dissapointed with the "DLC" choices this developer made - they should be ashamed for takling basic features, like selection and rotation tools, and making them a $20 "DLC". Hopefully they recognize this is not how you should treat customers. I will be seeking a refund, this is a poor way to do business and Minddesk should hold themselves to higher standards. Treat people fairly, just price the product at ONE FULL PRICE instead of DLC'ing your customers to death.
I thought it would be a clean and usefull program but alot of the options are hidden behind "dlc". Alt-f4 Uninstall it.
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The base product is missing some of the most basic features possible. Gr8 b8 m8, I r8 it 8/8. Seriously, if you're going to sell a voxel editor, don't remove basic features from the base product. don't waste your time with this; if you want a good voxel editor, go buy the Indie Edition off of the Minddesk website, because it includes all the missing features and costs less than if you were to buy the full package on Steam, with the exclusion of the commercial license.
(disclaimer: i was a beta tester for the tool, but this does not change my views on the tool, simply justifies the hours logged) Qubicle is without a doubt the most flexible and well equiped voxel editor available online. On steam i have around 200 hours (at the time of this review) but i've put in about 10k offline (been using the tool for 3 years now). The best feature is being able to make multiple models in a single scene, or divide parts of a model to later animate in external tools like Blender or Maya. (this is a must for game developers such as myself) Over the years it has added many features and improved dramatically, which is likely going to continue as there are more features planned by the developer. I highly recommend getting this tool if you plan on making games or illustrations with voxels. 10/10 EXTENDED: So people have many concerns and i'd like to make this review as honest and helpful as possible. Qubicle boasts a huge array of tools which make voxel modeling very simple and smooth. Keep in mind though that Minddesk split the tool into DLC. This is for you, the consumer/creators, sake. Splitting it up makes it so you, as a hobbyist can pay cheap for the tool and still have your fun with it. You DO NOT NEEED the DLC to be any "better" at voxel art, the additional DLC simply makes modelling a bit easier (reduces the amount of steps required to make models). I've used every previous version of Qubicle and this verion (3.x) has a ton more features which were previously non-existant on former versions. (that is what the DLC is, the new, unecessary features for basic users). I personally use the DLC because I'm a developer and it is much needed to reduce work time and increase speed. Again, as a hobbyist it isn't necessary to get these DLC and everything is still possible. I was making the same things before 3.0, so i can asure you 100% that the base version is just as functional and feature complete. You can export models into MagicaVoxel Viewer for nice large renders, you can export to maya and unity (or any engine) though the models won't be as optimised as you like, and you can export the raw voxel format for true voxel game creation. All is still possible with the base :) just keep in mind you'll need to pursue extra steps. I know that the renderer in Qubicle isn't great and i think Minddesk is looking into making their own advanced renderer? I'm not sure, but i don't really recommend doing renders in Qubicle unless you want to do a flat-shaded render. Regarding DLCs, get the Indie package, the creator made that so you don't have to buy DLCs separately and it costs less. If you have any questions, feel free to ask in the review, i'll be happy to answer and clear things up further.
Good software, but I'm refunding. Description claimed that the Basic Edition contained all the features in the Demo. Some were missing. Read carefully before you buy.
Only purchase this if you're okay with buying all the DLC. I purchased the standalone editor and felt like basic features were taken out. The presentation and marketing completely eroded my trust in the developer. I asked for a refund. The interface is covered in what are essentially advertisements for better versions of the software. That's something people expect in demos and trial products. So its bound to be a surprise when someone sees that outside of those instances (i.e. having paid for proprietary software). The problem isn't necessarily [i]which[/i] basic features are missing, the problem is [i]how[/i] basic features are missing. If they think we'll appreciate the locked features and 'demo' mode, they're assuming we aren't familiar with games - particularly of the free-to-play variety. If they think we won't find their advertising invasive and distracting, they're assuming we don't understand design. To think they're marketing this product to game designers is utterly baffling to me. Before making your purchase take a very close look at all the DLC pages. There are some very basic features that are not available in the standalone product. Some very basic functionality is locked into the DLC. There are even features which available in 2.x trial version which are removed from the standalone editor. Although, even reading all the information here may not be enough to callibrate your expectations. Here's an example : 'Object Heirarchies' is listed as a feature of the Utility DLC. I had an existing project made in the 2.5 trial version which included multiple Stonehearth bodies loaded into a single .qmo(?) file, and it turns out I was no longer able to edit their bodies one piece at a time, or even properly export them for a mod. I found myself reinstalling a trial version of a product I allready purchased; that's when I came to my senses and requested a refund. Perhaps the positive reviews should be placed on the DLC's page rather than here.
DO NOT BUY QUBICLE. Even after you "buy" it half of the basic features are missing. You can't set the tolerance for fill, for example, without entering "Demo Mode", which means you can't save or export. This program is a joke - it lacks minimal features even the free and open source software have, and even basic trivial features cost you extra. Definitely contacting support and demanding a refund.
I've used the Steam version to make dungeons, mods, decorations and weapons for Trove. Steam version without DLC will let you do all this. Will recommend this to anyone interested in voxel creations!
Used this product for couple years now, before I ported it over to steam. I honestly feel if you are struggling with it then you need to work in it more. I believe it is a great product, and I have produced several hundred assets. It takes some learning yes, but so does any software that has any teeth. Don't hate the software cause you don't know how to use it.
Broken, buggy program that has been abandoned by it's devs in favor of creating a new program. I thought for $25 how bad could it be. It's bad. The newest bug I and others have encountered has stopped the ability to export or import vox files. I'll say that again but louder. THIS VOXEL EDITOR CAN NO LONGER IMPORT OR EXPORT .VOX FILES....... Don't buy this crap program when MagicaVoxel is free. I wish nothing but bad things on these devs for lying and scamming people into buying an old crappy program that has it's features surpassed by free ones. DON'T BUY THIS PROGRAM THE DEVS ARE SCAMMERS, LIARS AND THIEVES.
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