
Experience the first four days of the Prologue, where FPS action meets quarantine inspection in post-apocalyptic Chicago. You’ve got 30 days until the army arrives. Hold out, fix your car, and fight your way to the main checkpoint to save your younger brother.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
28 days ago, you got the call - your brother’s checkpoint had fallen. Now it’s surrounded by the dead.
He’s not like you. He’s a scientist, chasing a cure.
You’ve spent your life as a cop - fighting, surviving.
Now, to save him, you’ll need a reinforced ride and a plan to hand your own checkpoint over to the U.S. Army.
You’re the last surviving soldier at the only checkpoint still standing in the north of the city.
Your mission: save as many uninfected civilians as you can. If you let the infected slip out of Chicago, the entire world could fall. Hold the line. Buy more weapons and upgrade your defenses. The Army promises to arrive in 30 days - then comes the raid. You’ll fight your way through the ruins of Chicago to reach your brother… and try to save him at any cost.
Every survivor has a story - and they’ll tell it to you. But don’t believe everything you hear. Inspect each one carefully and decide their fate.
Will you let them pass? Hold them for a second screening? Or are they too far gone - and need to be eliminated?
The choice is yours.
First-person gameplay that blends inspection sim and zombie action.
Screen refugees with a full-body scanner and other tools to detect signs of infection.
Decide each refugee’s fate: clear them to leave Chicago, hold them in a quarantine room for observation, or eliminate them.
Head out from the base to clear infested zones.
Earn cash to buy weapons and repair your car for the toughest raid across a ruined Chicago.
Use special gear to find out if a survivor is infected or smuggling contraband. Personal inspections, scanners, and a range of devices will help you.
So will a good shotgun.
Zombie waves grow stronger by the day. Crawlers, Spitters, Aggressors, Marine Zombies… A good shotgun helps. But not always.
Repair your car and get it ready for the brutal run through Chicago to your brother’s checkpoint.
Save him—no matter the cost.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sadece türkçe değil , Fena değil oynanır
no se de q se quejan el juego esta muy bien no tengo un ordenador potente y va bien solo algunos tirones nada exagerado y recuerdo q es un prologo no el juego completo
Интересное вступление, дает понятие об игре и заканчивается на самом интересном месте. Каких то тормозов или других проблем не заметил. Буду пробовать полную версию!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
⭐⭐⭐⭐⭐
Bien fun
i think it will be a great game to play and no probloms play it
During my time playing this game, I enjoyed it overall. I have not played Quarantine Zone, although I understand that this game is very similar to it, with some small changes. Because this was my first experience with the game, I would give it a 7/10. Things I Liked Performance: The game ran very well on maximum settings while still maintaining high FPS. I did not experience any noticeable stuttering, lag, or performance issues. Shooting Mechanics: The shooting mechanics are simple and easy to learn, making it easy to get into the game without needing a lot of practice. Learning Curve: The game is not difficult to learn. The controls and overall gameplay are straightforward, which makes it accessible for new players. Things I Did Not Like Item Switching: The time it takes to switch between selected items feels too long. For example, switching from having your hands out to pulling out a gun can take longer than expected. This can be frustrating, especially when you need to react quickly. Locked FOV: The field of view (FOV) is locked, and I think players should be given the option to adjust it. Having an FOV slider would allow players to customize their view and make the game more comfortable to play. Controller Controls: The controller layout could use some changes. R3 should not be used as a shooting button, as clicking the right stick to shoot does not feel very natural. I would also recommend making X/A the main interaction button instead of Circle/B. Item selection could also be improved. Players should be able to cycle through items using L1/R1 (LB/RB) while maintaining the same item selection system. Alternatively, double-tapping the same directional button could be used to quickly switch between items. Color Scheme and Identifying Items: The color scheme of some items appears to be slightly different from the reference photos. The difference is not huge, but it can sometimes make it difficult to identify certain items or determine what you are looking at. When there is uncertainty, I think it would be better to quarantine the item until other symptoms or signs appear. This would make the identification process feel a little more reliable rather than forcing players to make a decision based on very subtle color differences. Basic Medical Equipment Should Be Available: I feel that the basic medical equipment should be provided to the player from the beginning. More advanced medical equipment and tools could be locked behind progression and unlockable as the player advances, but basic things such as temperature checks, breath checks, and ear-wax checks should not require the player to wait several days to unlock them. These are basic diagnostic tools that should be available early on so players can properly perform their job without feeling artificially restricted by the progression system. Overall Overall, I had a good experience with the game. The game runs well, the shooting mechanics are easy to understand, and the overall learning curve is not too difficult. There are definitely some quality-of-life improvements that I think would make the experience better, particularly with controller controls, FOV customization, item switching, identifying certain items, and access to basic medical equipment. That being said, if the developers continue to update the game regularly and don't neglect it like so many games tend to be nowadays, this is definitely a game I would consider buying and continuing to play. I can see a lot of potential in the game, and continued updates, improvements, and new content could make it an even better experience over time. For my first experience with the game, I would give it a 7/10.
Очень атмосферный пролог. Графика отлично передаёт ощущение разрушенного города и постоянной опасности: мрачное освещение, окружение и внешний вид заражённых хорошо работают на общее погружение. Особенно понравилась напряжённая атмосфера карантинного пункта — постоянно ждёшь, что ситуация выйдет из-под контроля. При этом никаких багов и фризов за время игры я не заметил. На ультра-настройках игра стабильно держала больше 130 FPS, поэтому с оптимизацией у меня проблем не возникло. Видно, что у проекта есть интересная основа и хороший потенциал. Буду следить за дальнейшим развитием!
Whenever I press "Continue" in the menu, it closes the game, and has no crash log. I was able to play, but then when I closed the game it did not let me play again. Other than that, it was pretty fun. I just can't enjoy it anymore :(
Играем за инспектора КПП в зомби апокалипсисе. Нужно правильно ставить статус беженцам: инфицированных в расход, сомнительных в карантин, здоровых в свободную зону, за это нам будут начислять $, за неверный пропуск начислят штраф равный х2 от вознаграждения. Иногда нужно покидать КПП для выполнения разных заданий. Цель игры накопить средств на ремонт машины и уехать на поиски брата. Запчасти, патроны, оружие и медицинское оборудование можно заказывать через ноутбук, а доставлять их нам будет дрон. В прологе всего 4 игровых дня, за это время легальным путём на ремонт машины не заработать. На русский язык переведены только субтитры.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5K | 20 | 55% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 16 | 88% | Free | |
| — | 0 | — | — | |
| $149.4M | 106.6K | 81% | $59.99 |