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One gate. One outbreak. Zero room for mistakes. You’re stationed at a lonely checkpoint in the middle of a rising zombie apocalypse, armed with scanners, test kits, and a very fragile sense of trust. Terrified survivors line up for entry—but some hide symptoms, secrets, or worse. Screen each visitor, spot the lies, and decide who gets shelter… and who gets locked away. Manage dwindling resources, reinforce your failing base, and deploy drones when things go loud. The outbreak evolves, your tools upgrade, and the pressure never stops. Quarantine the questionable. Protect the healthy. And when someone turns? Harvest samples, learn from the infection, and pray you’re not next. Hold the line. Hope depends on it—no pressure.
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One gate. One outbreak. Zero room for mistakes. You’re stationed at a lonely checkpoint in the middle of a rising zombie apocalypse, armed with scanners, test kits, and a very fragile sense of trust. Terrified survivors line up for entry—but some hide symptoms, secrets, or worse. Screen each visitor, spot the lies, and decide who gets shelter… and who gets locked away. Manage dwindling resources, reinforce your failing base, and deploy drones when things go loud. The outbreak evolves, your tools upgrade, and the pressure never stops. Quarantine the questionable. Protect the healthy. And when someone turns? Harvest samples, learn from the infection, and pray you’re not next. Hold the line. Hope depends on it—no pressure.
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