
Quacker Bros is a roguelike TD game about protecting your bounty from the intercepting chicken Mafia! Survive until the help comes and you can finally enjoy the blood and sweat of your heist!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☀️
Short and simple game. Pick, upgrade and sell the ducks while protecting your bounty. Can't even say this is a time killer game, because it's just too short.
Perfect little free game. I'm definitely going to be following these devs to see what other fun stuff they can come up with!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
duck
Boring
its like ballons TDS very cool!
Okay first off, this game is really fun. The combination of tower defense with the synergy system, which i love, is a good base. There are some things that are definitely improvable, QoL-wise. For instance, I didnt like the amount of time spent hovering on stuff, to figure out which unit to buy, and which unit to sell. Making the traits visible on the shop cards and indicating the unit when you hover over damage dealt and/or over traits would definitely make it more seemless. Also I dont understand why you have to manually pickup the blue orbsinstead of gathering them automatically after 5 seconds or so. Then there are some balancing issues. I would remove the health drops completely, the game is very easy as it is. Way too easy. As a test, I bought the first 5 ducks, and the two left most-from the second shop, and just upgraded them as soon as i had the money, as well as refreshing if they are not in the shop, staying below 10 gold, therefore not getting any interest. I did have to pickup the health drops in the last minute (i dropped to ~30hp without intentionally going for them, i think i got 2 or 3 by mistake), but still managed to beat the game, just with 2 continous, and a bunch of literally random upgraded tier 1 units. Having done this, proves that its almost impossible to lose, as long as you upgrade your units, which in turn makes a win really unsatisfactory. Having said that, I do love the duck theme and the diverse synergies and the many different combinations that come with it. I am still recommending the game, because its still fun to play, and there is just so much potential.
jogo curto e bem feito
Great little defend-your-base type game. Still has bugs and issues with crashes. Still waiting on a full version, love it so far.
O jogo é bem divertido e dinâmico. Apesar de ser curto e você terminar logo, deve-se levar em conta que é um jogo desenvolvido em 1 ano. Definitivamente vale a pena a jogatina.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.