Pueblo Duerme is a social deduction game where each match is shaped by lies, suspicion, debates and votes.
During the day, players talk, accuse, defend themselves and decide who should leave the village. At night, special roles act in secret: the werewolf tries to eliminate villagers, the seer looks for the truth, and everyone else must survive using logic, intuition and memory.
Pueblo Duerme is designed so you can play even when there is not a full room of people online. Matches can include bots built to feel like real players: they write with different styles, hesitate, make mistakes, react to what you say, accuse, defend and change their minds as the match evolves.
Main features:
* Social deduction matches with day and night phases.
* Roles such as villager, werewolf and seer.
* Bots with different names, personalities and ways of speaking.
* Debates, votes, suspicion and eliminations.
* Ranked mode with arena progression.
* Rewards and a cosmetic shop with no gameplay advantages.
* Matches designed for playing solo with bots or mixing real players and bots depending on availability.
Every match tells a different small story. Sometimes the werewolf manipulates the village. Sometimes an innocent villager looks guilty. Sometimes the seer has the answer, but revealing it can make them the next target.
The village sleeps. Suspicion wakes.