
Project KILLDANCE is a Noir tactical action featuring a one-army strategy and instant-death combat. Slowly observe surroundings, choreograph each killing move, leave no survivor, and become the spectral death.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Project KILLDANCE was created during Toge Greenhouse 2023, an internal game jam held by Toge Productions to create new, innovative, and experimental games.


A Noir tactical action game featuring a one-army strategy and instant-death combat. Slowly observe your surroundings, choreograph each killing move, finish your mission, and leave no survivors.

Plan your movement and perform your attack cards to clear each stage.
Time is frozen in between your actions, use this opportunity to dodge bullets, take cover, and kill enemies effectively.
Draft new cards to learn new skills and adapt to your missions.
Once you complete your mission, replay your performance and watch your KILLDANCE.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I need more. I need this game, but 300 times longer
Very good demo, gameplay idea and gimmick of everything dying in single hit is very fun to play around. Music was great, especially in the boss level and seeing the whole replay at the end makes it far more awesome to actually play the game. The payoff of watching the character at the end usually made up for the frustration that some levels seemed to give. More enemy variety would be wonderful, pistol guys are cool but having others to supplement them would make fighting far more interesting than it already is. Also a way to download or being able to replay the Killdance video at the end of each level would be great. Bullet trails are also sometimes difficult to see and predict where they're going to go and as a result I've dashed into far more than I would otherwise. A few levels such as the boss and hallway ones were definitely frustrating to get through although that was mostly on me and don't really take away from most of the experience. Despite the negatives the game is well worth playing even if it's only 15 minutes long. 8/10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun little game. Wish it was a bit longer.
Really interesting and quick game, worth playing now while it's free and tracking for future updates. Combat is fantastic and the style and music keeps you enthralled for every second you get to play
Full version when?! In all seriousness the game lives up to the "Killdance" part of it and it would make an excellent rougelike. Also< I need to know what's actually going on with that story.
8 из 10! Прикольная простая карточная игра. Но. Не понятно как выиграть вообще. Только You are killed. Поизучать пойдет. https://rutube.ru/video/09eb8e048004955f7082bc5874ad111c/
I NEED A FULL GAME NOW PLEASE ♥♥♥♥♥♥♥♥♥ THIS IS SO FIRE
Interesting game loop, it could definitely be expanded into a full game.
That last battle is way too much of a difficulty increase for someone to reasonably beat
This game is really similar to fights in tight spaces, but sadly it has a short runtime with little to no variety unlike the aformentioned "FITS". Even so the 20 minutes it took me were more entertaining than most short indie games in a while, i would love to see more about the world and hoping that there might be a full game in the works.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.