
In this short visual novel, four prisoners on death row are cleared of all charges. But the prison has a quota to meet. The four are put in a room and asked to decide among themselves over the course of an hour... who will be the one to die?
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About

Four prisoners on death row are cleared of all charges. But the prison has a quota to meet. The four are put in a room and asked to decide among themselves over the course of an hour... who will be the one to die?
Prison of Lies is a psychological linear visual novel about lies, trust, and empathy. There are four chapters, each of which gets progressively shorter.
While playing the game, you uncover more about each prisoner.
It takes approximately half an hour to play.
Original soundtrack
Bios and other extras
Half-truth minigames
Genres
Stats
English*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
那还说啥了孝锁头。我还是很喜欢这种叙述故事的方法的,这种小反转真好玩吧。速速把下一部探案法端出来吧我会继续尽孝的。
Very simple and short but quite nice. It features an engaging premise and a story that hooks you just enough to keep you playing. It takes about an hour to finish, making it a perfect choice if you want to kill some time with a quick, casual experience.
很好玩!风格延续之前的作品我个人感觉可以无缝衔接,喜欢锁头的剧情不是因为逻辑有多完善(虽然我感觉已经算是比较说得通的了没那么电波)而是因为他真的可以在三言两语之间把角色塑造出来,这是一个非常厉害的制作人特征??彩虹屁夸完了接下来是含剧透的感想 1.故事完整走完需要三周目,风格依旧再多点十下就知道了的视觉小说类型,到二周目会有需要选择的情况,但其实如果没有选择正确选项也不会让你过所以这不是问题 ,三周目是揭晓故事 [spoiler]揭晓了吗??锁头我求你再写五毛钱的[/spoiler] ,体感上如果玩得细一点差不多一个小时的时间能结束,如果快速跳过已读内容可能半小时就可以,非常休闲轻松 2 [spoiler] 所以如果说Q是一定会死的人,那么为什么典狱长要在一开始设下这个局面?以及,最后典狱长非常意味深长的话,总感觉细思恐极,但是很可惜他没写(流泪)总感觉E和J也各自有隐情,譬如E并没有她所表现出的那么正义感十足J也对她为什么要去朝鲜含糊其辞,相较来说Q的动机和故事太简单反而让人感觉很不自然,真的她就是凶手吗??不好说,玩得我又开心又难受[/spoiler] 3.锁头太会画女人了,我现在已经完全就是锁氏画风拥护者,没有眼球这一点 真的设计得太牛了,总之大家别剧透。 4.快把下一部端上来吧(搓手)
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun visual novel with a somewhat interesting mechanic that causes more information to be revealed as it progresses.
助力好评 太好玩了 女人太美 玩了还想玩所以我现在准备去玩海猫
非常好的小短篇
新鲜出炉的锁头精彩线性小短篇,和探案法系列无关,看幕后的说法是19年jam老游戏修修改改端上来的重制版,还是很有意思的。因为实在很短,大概也就半小时出头的时长,有部分剧情不够完善也算是能原谅。这部标题动画&bgm还是蛮帅的,以及依旧精准盲狙爱上锁头作主视角帅姐姐(笑) 虽然大概率用不着,以下是部分攻略 [spoiler] 对象——我朋友的猫 身有残疾——爪子被拔掉了 被指控了——被批评称 其他的事情——她太咄咄逼人 [/spoiler]
喜欢这个但是好短啊TT!
fun, short. pretty art and a cool gimmick. worth playing!
Good game but a bit short. I liked all the twists and am excited to see what else this developer makes:)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.