
The prisoner is in the world’s highest security prison. His only chance to reunite with his family is to escape. Everything is in your hands. Survive and escape. This survival escape game will take your breath away. Will you be able to escape from prison?
Modeled estimate, not a reported figure. How we estimate →
About
Prison Escape Simulator is a single-player parkour, roguelike action, adventure, escape, and survival game. Run, kill, hide, avoid deadly traps, explore endless mysterious escape routes, and escape the island.
Falling rocks, deadly traps, police, maze, giant waves, changing weather, height, and limited time. Can you overcome them all?
The prisoner is in the world’s highest security prison. His only chance to reunite with his family is to escape. Survive and escape Everything is in your hands. Survive and escape.
Will you be able to escape from prison?
This survival-themed escape game will take your breath away. Experience an action-packed adventure and parkour challenge you can play endlessly. Explore the mysterious island and find your escape route.
Enjoy intense downhill parkour and show off your skills.
Enjoy the thrill of descending the mountain, monitor security cameras, immerse yourself in the story, fight with a variety of weapons, and survive.
Enjoy original music inspired by Hans Zimmer
Experience a unique adventure with unlimited different endings and countless escape routes every time you play. Add the game to your wishlist to be among the first to try this one-of-a-kind experience.
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 24reviews | 75% | — | $7.3K |
| $7.99 | 326ratings | 82% | — | not modelled | |
Engagement
Reviews
Epic joker escape
This game is very poorly made. Thankful i had a key, but wish i could get my 7 minutes back.... Terrible FPS. Turning and moving is tedious and laggy. This is not exciting nor the most viral game this year. It may be the biggest piece of trash this year.... Cant imagine why it needs more than maybe 0.1 GB of storage. Dev posting in discussion board begging for positive reviews.... Almost all of the positive reviews are from less than a half hour played. Has got to be fake reviews. If the reviews were real- people would actually be commenting in the discussion boards... they are not. I tried to shoot through a chain-link fence.... it does absolutely nothing.
Media

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Bulgarian, Dutch, Japanese, Spanish - Latin America, Polish +18 more
| $7.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 24 reviews with recorded playtime.
Seguramente vengas por el simulador de cavar que se esta haciendo famoso estos dias y veas este y te llame algo la atencion y hayas bajado a los comentarios antes de comprarlo. ¡¡¡NO LO COMPRES!!! Primero que es un juego fatal hecho y segundo que te lo cobran por casi 10 euros. Si de verdad quieres jugarlo, en internet lo tienes por 1 euro, pero no se lo recomiendo ni a mi peor enemigo.
hey devs: just so you know, i still play every update to this wonderfully addictive game, and you all seem so sweet and please know that this game is so special and its really inspiring to see you all continue to push updates to such a special shooter. thank you for the love you have for your project and dont forget to love yourselves <3333 edit: already updated to address concerns (despite finding still a few more bugs such as the sniper rifles bullets not hitting very far out past the players immediate field of vision), and to add content/improve existing gameplay. i would for instance suggest that in addition to the newly added island, also add more detail to the initial island to have more ways of getting down from the other side and more details for ideas of how to get down with the platforms already present. it might be a good idea also to suggest something like a hardcore mode or a randomization mode for the loot each playthrough altho it seems to do that some already. either waaaaayyyyy goddaaamnnn this game is so fun. farcry 1999 meets stalker in a strange ps1 era platformer. please tell me youre already gonna play it? its absolutely, so fun. update!!!!: the vehicles are very hard to control and a bit difficult to figure out the way to use in general. additionally, it also would help to have a slightly more clear understanding of how to win the game with the helicopter. this game surprisingly kicks ass. i dont say that because it looks cheap or janky, but because from the trailer its hard to be able to tell how much detail is put into the worlds design for exploration and platforming even though at a glance it seems surreally well designed and fun to play. which, as it turns out, it is! the game is super ♥♥♥♥♥♥♥ fun and cool and while i do have some suggestions for content, fixes, and future improvement -- my biggest suggestion short of performance (it runs really bad sometimes on my laptop hampering the fun of the really thoughtfully designed platforming), and more weapons and perhaps other/extra islands to explore from in addition to finding fun new ways to expand the current one with tunnels and more hidden paths of such. the zipline, finding hidden platform elements, and the ways in which the challenges are designed around deactivating traps like mines, slowly inchinig down walls elder scrolls style, creeping on ledges, and having to use crouch jumping to get through windows as well as small obsticles and onto other platforms for platforming is alot of fun. and its really funny how effectively a platformer shooter that encaspulates alot of shooter elements of both source games and crudejenk special type games like stalker works really well in this context because yeah -- the gunplay is actually really good too!!! oh okay so that is where i would reccommend some polish, sometimes the gun response damage animations are glitchy, and more than anything i think the guns could really use some better more immersive sounds, but other than that; the ability to change weapon scope types, firing modes, alternative fires, and m1+m2 mouse button melee combat on the melee weapons is surprisingly super fun and has alot more depth than you may expect it to have from the offset as a platformer shooter even with the shooter elements being at the forefront and first. in other words and strangely really honestly, this game feels like someone slapped together with the best of their ability and love: stalker, half life, and a ps1 platormer in first person (as clunky as that could be), funneled through one of those surreal only up/only down style surrealist platformer games. the only up/only down style platoformer games, the likes of which are also deceptively really good and amazingly designed with tight super responsive controls, and strange seemingly haphazard graphics style that works really well with the physics model and platforming. if that sounds fun to you and you are interested in this game even at a remote glance, dont worry about the graphics or the appearance of clunkiness -- prison escape simulator is a super fun and excellently awesome well made tactical shooter surrealist physics platformer fps exploration open world game, that manages to be superthoughtfully creative and well designed, and totally deserves your money. also: attachments, different ammo types, more weapon customization with more weapon/weapon types, and more smoothness on the movement for the platforming (as well as platforming clarity) would be amazing.
Very worth the money, very fun.Seems low quality but works well and lots of things you can do and weapons to use. Give it a try!
was just ok. like only up but you only go down, also you have a gun. use the ai declaration thing, we can all tell when it's getting used.
The game mechanics are very numerous. A fun game
越狱题材,向下突进。 有中文 没成就
Developed and published by PEGAX Studios, Prison Escape Simulator takes a familiar prison break concept and reshapes it into a fast-paced survival adventure built around movement, quick decision-making, and repeated escape attempts. Instead of emphasizing routine prison management or stealth-heavy gameplay, the experience places players in a dangerous open environment where every second matters. Your character is imprisoned on an isolated island fortress, and the only objective is to overcome overwhelming security, hostile terrain, and natural hazards in a desperate bid to regain freedom and return to loved ones. The straightforward premise provides enough motivation to support an action-focused gameplay loop that encourages persistence through trial and error. One of the game's defining mechanics is its fifteen-minute escape limit, which creates constant urgency from beginning to end. There is little room for hesitation as players must navigate unpredictable terrain while avoiding guards, deadly traps, collapsing rock formations, violent weather, powerful ocean waves, and maze-like areas designed to slow progress. Every run becomes a test of both reflexes and planning, forcing players to quickly adapt to changing circumstances rather than relying on memorized solutions. The roguelike design adds variety by ensuring that each escape attempt introduces fresh challenges, making every failure feel like another lesson instead of a complete setback. Traversal is easily among the game's greatest strengths. Parkour mechanics encourage fluid movement across cliffs, obstacles, and hazardous environments, rewarding players who can maintain speed while making precise jumps and quick directional changes. The island itself becomes an enormous obstacle course filled with opportunities to use creative escape methods, including boats, helicopters, parachutes, and ziplines. This variety prevents the experience from feeling repetitive, as each section introduces different ways to overcome the environment. The emphasis on momentum gives the game an energetic pace that separates it from more methodical prison escape titles. Combat serves as a complementary feature rather than the primary attraction. As players explore the island, they can acquire weapons to defend themselves against enemies standing between them and freedom. These encounters are balanced alongside environmental challenges, exploration, and navigation, helping maintain variety throughout each escape attempt. Additional interactive elements, such as security cameras and multiple possible routes, encourage observation and experimentation. Rather than forcing players into a single solution, the game promotes discovering alternative paths and developing new strategies over successive runs. The visual presentation favors large environments and dynamic environmental effects over hyper-realistic graphics, creating a believable setting that constantly reinforces the feeling of danger. Towering mountains, unpredictable weather, and dramatic natural hazards contribute to an atmosphere where the island itself is just as threatening as its guards. The cinematic soundtrack aims to heighten the tension during high-speed escapes, adding emotional weight to successful runs and narrow survivals. Combined with accessible hardware requirements, the game offers an inviting experience for players with a wide range of gaming systems. Prison Escape Simulator delivers an entertaining blend of parkour, survival, exploration, and roguelike progression that prioritizes excitement over realism. While players expecting an in-depth prison simulation may find its arcade-inspired approach different from traditional entries in the genre, those looking for fast action, replayable challenges, and multiple escape possibilities will likely find plenty to enjoy. Its combination of time pressure, varied traversal mechanics, randomized encounters, and multiple endings creates a satisfying gameplay loop that rewards skill, experimentation, and perseverance. With continued refinement and support, it has the potential to become an even stronger entry within the indie action-survival genre. Rating: 6/10
Este juego es increíble, me cambió la percepción de mi vida completamente. Me volvió mejor persona, me hizo sentir conectado conmigo mismo y me hizo valorar mi vida, es una obra de arte. Por favor saquen una secuela.
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Players by region
Where this game's players are, estimated from review languages.
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