
The game balances team-fighting, with up to five heroes per team, and the use of various skills and abilities. The player is challenged by many enemies in more than 100 unique scenes accurately depicting the society and architecture of the Qin dynasty.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−80% | 96reviews | 86% | — | $3K |
| $1.99−80% | 55ratings | 80% | #159 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
To my surprise, I've found "Prince of Qin" an impressively attractive game. It has downsides (e.g., lack of a map between regions, hints regarding the attributes and skills, boring crossing battles), but the overall script, mechanics, and plot remain solid throughout the whole game. There are a lot of curious stories about Qin around the world, and that's the biggest upside of the game.
While most princes and princesses are often entitled and inept, inheriting great power and wealth without merit, I believe the Prince of Qin and Paul Atreides stand out as rare exceptions — heirs of genuine competence and worth, truly deserving of their legacies
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love RPG's based off History. Wish there where more of them.
Können wir die Dynastie retten? Hier geht's zu meinem Nostalgie-Waetsch's Play: https://youtu.be/PJqaskDPWrU Wir schlüpfen hier in die Rolle des ältesten Sohnes des ersten chinesischen Kaisers Qin Shi Huang. Während wir im Norden kämpfen, stirbt der Kaiser und man möchte uns ans Leder. Ein paar Köpfe später ;-) sind wir entkommen und schlagen uns inkognito durch das China um 220 v. C. Auch wenn das Spiel auf den ersten Blick wie ein Diablo-Klon ausschaut, spielt es sich doch völlig anders. Es ist nicht so actionlastig, wir führen auch viele Dialoge und gehen Hinweise nach. Leider alles in Englisch. Die Grafik bietet uns pixelige Helden und wirklich schön gezeichnete Hintergründe. Die Sound- und Musikuntermalung ist stimmungsvoll und passt perfekt. Leider habe ich gelegentlich die Übersicht verloren, was ich eigentlich machen und wohin ich laufen soll. Die Hinweise der NPCs landen auch nicht automatisch im Log, da muss man evtl. selbst mal zum Stift greifen. Alleine müssen wir uns übrigens nicht den Verrätern stellen, bis zu fünf Helden können wir steuern. Dabei fiel mir schmerzhaft auf, ist einer tot, dann ist der tot, da ist nichts mit wiederbeleben - oder ich hab's nicht gefunden. Ein Spiel, was nach etwas "Einarbeitung" Spaß macht und dank eines Fixes auch in Full-HD auf modernen Rechnern läuft. Wenn man des Englischen mächtig ist, dann auf einen Sale warten und ab nach China. Folgt mir auch gerne bei Steam: https://store.steampowered.com/curator/41912197-waetschs-play
Good classic 👍
Балдеж из детства
先前买过为国人提供的中文版,再补一份2002年出口海外的英文版,希望什么时候能加入成就系统吧
played this game when i was young. now buying this just for nostalgia. used to compare this game to diablo 2. and i enjoy this game more. be warned, this game has some bugs : the opening credit cant be skipped. it takes a whole 5 minutes, maybe more. but the game itself is playable. and the resolution, its just not optimized for modern os. edit to add : the opening credit CAN be skipped by press ESC
great game.
cannot get job advancement or am i doing smth wrong. weird
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $417 | 2 | 100% | $9.99 | |
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| $0 | 2 | 100% | Free | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3K | 64 | 78% | $1.99 | |
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| $3K | 50 | 54% | $3.99 | |
| $3K | 50 | 76% | $3.99 | |
| $3K | 57 | 100% | $2.79 |