
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted.
Most likely between $13.4M and $38.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 91% | approximately $22.4M |
| PlayStation | $29.99 | 90% | — |
| Xbox | $5.99 | 88% | — |
| GOG | $5.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.69 on GOG · Mexico (−88%). Compare 38 prices in 15 markets →
Reviews
Themes across 1203 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is way more awesome than I thought it was gonna be
Prey is soooooo ♥♥♥♥♥♥♥ good. I think it's an absolute masterpiece in the immersive sim genre, and probably Arkane Studios' magnum opus. Initially, I picked it up expecting something like Bioshock, but the depth of the gameplay and story was far deeper than I had expected. In basically every part of the game, from combat encounters to hacking a computer. there are always probably at least three ways to solve a problem. For example, At one point in the game, you have to shut off Talos I's fusion reactor and restart it in order to reboot the station's computer system. After restarting it, you have to replace a broken piece of the reactor. There are several ways of doing this: you can find a replacement part in the general area around the reactor behind a locked door, explore the area to find the part in a hidden area, or fix the broken part yourself if your character is skilled enough in repair to do so. All of the characters in the game are accounted for by the environment of Talos I, and feel like real people. Every corpse you encounter on the station has a designated workplace somewhere in the station, a bunk, a computer, etc. For a game that performed very poorly at its launch and that is hardly ever discussed online anymore, it's an astonishing amount of detail. The opening of the game had me hooked from the start. The moment I found out that Morgan's apartment was fake and broke open its windows was probably the coolest moment I've ever experienced in any video game. Admittedly, here are some things I disliked. The enemy selection is pretty poor. Until the last three or so hours of the game, basically every enemy you fight is the same alien creature crammed into a different body shape. The game could use more weapons. You're limited to about ten weapons (guns, grenades, etc.) total, not including neuromod abilities. And most of them (e.g., the Disruptor) are too niche to be useful in most situations. For that reason, I basically only used the wrench and shotgun by the end of the game. I also thought that the story twist at the end of the game was really stupid. But is it worth the price? Absolutely. Maybe wait for a sale, though. This game goes on sale for $5 pretty often.
牛逼,沉浸式模拟牛逼
un juegazo, lo jugue en la play pero lo estoy volviendo a jugar aca, vale al 100% la pena
Lindo jogo, tanto o principal quanto o DLC. O principal é uma gigante dungeon que pode ser explorada de infinitas maneiras, com desafios que podem ser enfrentados de quantas maneiras você conseguir imaginar. O DLC é um rogue-lite (?) em que o mundo é resetado, mas o progresso dos seus personagens fica. Tem novas habilidades, novos personagens, novos itens e um novo mapa. Para mim, vale muito a pena.
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After I heard all about how great this game is, I finally bought it and finished it. I was surprised how relatively short it is (clocked in 24 hours, but I'd say if it wasn't for the various bugs and forced restarts it's closer to 20-22 window. The opening hours are truly some of the strongest I have ever experienced. I felt like I'm playing a mix of Bioshock and Deus Ex again. After you're accustomed to mechanics and level up a certain amount, the difficulty and atmosphere wears off. Enemies become less threatening and more annoying. It's an awesome game that doesn't overstay it's welcome. Initial map exploration is something I wish I could experience for the first time again. 5-10 hours in I felt it's a 10/10, now after finishing it I'm closer to 8-8+/10. I definitely recommend this game and I think it's one of the only options if you want to play a Deus Ex-like (btw while researching I learned of the term "immersive sim" and I think this term is stupid and confusing so I'm not gonna be an enabler of it) instead of replaying old games again.
Прекраснейший пример сурвивал хоррора, затягивающего в пучины своего гуамеплея на долгие часы с приятным послевкусием и чувством выполненного долга, особенно когда в игре начинаешь разбираться и всячески ломать её правила абузами и дотошным исследованием всего. Начало у игры исключительно поганое: сон собаки со своеобразными поворотами и переворотами, хотя и в меру оригинальное, но вот потом... Выживание на российской космостанции (а я убеждён что её построили именно НАШИ) с напряжными и сильными бабайками, горой экзотического и не очень вооружения, а также с механикой прокачки как в деус эксе, и собственным крафт станком, в который раз в полчаса надобно приносить горы хлама. Показательный менеджмент ресурсов и инвентаря, а также выполнение необязательных доп миссий, которые без ста грамм не сделаешь. Графониум стилизованный, что не является чем то плохим, картинка чёткая и читаемая, претензия разве что к обилию эффектов на экране в отдельные моменты, но самое крутое, что это православный крайэнджен с присущими ему тенями и шикарным светом, ну и импакт от оружия прямиком из второго Крайзиса, это мы одобряем. Мейн неплох, а даже хорош, просто вот ведь незадача, весь сюжет и его твист палится задолго до конца игры, уж не знаю кто допустил такую катастрофическую ошибку при написании, но впечатление подпортило прям сильно. Ну и стоит ещё вспомнить о вымирающей фишке игр тех лет, а именно - реиграбельность. Мик ГордОнович из 10.
Fantastic
Excellent game - especially for fans of Bioshock, Half Life, System Shock, Cyberpunk, Fallout, and Dishonored. Don't be afraid to play on easy, as this game is pretty hard. The story is top notch, with every TranScribe (audio logs), email, and dialogue you learn a little bit more about Talos I and the sinister experiments taking place there. Completely unrelated to Prey 2006, which is also a hard recommend if you can find it.