
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted.
Most likely between $17.9M and $50.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 91% | approximately $29.8M |
| PlayStation | $29.99 | 90% | — |
| Xbox | $5.99 | 88% | — |
| GOG | $5.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.69 on GOG · Mexico (−88%). Compare 38 prices in 15 markets →
Reviews
Themes across 1194 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you like System Shock or Dead Space or Alien Isolation, this is an easy recommend.
All Americans must come together to BLOW UP bethesda
Probably the most underrated game of all time. Talos 1 is one of the absolute coolest game environments ever created. It is the ultimate space station sandbox to explore and interact with as you survive and adapt to the on-going alien invasion. Absolute sleeper gem that is only just now making a resurgence in popularity and discussion. For what it's worth I have an additional 200 hours on Xbox but I couldn't help but get back into the game all these years later to remember why I loved it so much. As a survival horror game, this is a 100% must play.
A very fun game that delivers new surprises each time I play it. Oh how I wish it would get a sequel! Unlikely, though.
Good but not as good as Dishonored series, especially fun wise Dishonored 2 is levels above but it's different type of game so it's understandable. Also i wouldn't call it a typical horror game, it's not rly that scary. You can see it's Arkane's game, just by level of details, how good interiors looks, freedom etc I'ts not an ez game, u have to use your brain, exploration is pretty rewarding and satisfying but at the end a little exhausting cuz of loading screens and repetitive hacking. Depending on which upgrades you're going for, the way you move on the map will change for you, i recommend to play in survival mode, better for immersion. Some In-game gadgets are cool, my favourite was "Re****er".
omfg, this game is awesome mix of rpg and horror, which is itself a damn delicate pair of dice... when the first scene broke and I realized what was going on, I was all in until the end, and then played it all again, and then bought everything else packaged with it...
WOW! What a magnificent game. Even all these years later, and with 200 hours of gameplay under my belt, the ending never fails to deeply move me. It is astonishing how brilliantly the game reflects all the facets of the main character's personality through the Operators they created, all while the protagonist remains completely silent. It constantly forces you to question your own choices and shatters the illusion that humanity is the dominant species in this universe. We are incredibly fortunate that circumstances allowed this game to exist before the collapse of Arkane Austin. Words are simply not enough to do it justice. Its legacy will only grow and be remembered as time goes on. Do yourself a favor and play it.
This is my favorite game of all time. Is a masterclass in emergent gameplay, art direction, cosmic horror and it's a ♥♥♥♥♥♥♥ blast. This game will reward you for thinking and paying attention. It's Dishonored + Alien and then some.
Mas infravalorado que c0ger con una enana, juegon
I love immersive sims, and I'm sure Prey is a good game. However, after a strong start, my enthusiasm quickly faded. There's a lot of looting for crafting materials, a mechanic I despise. The combat against the Typhon, after the first few encounters, already shows its limitations. There's barely any stealth. The environment feels sterile and devoid of life. The best immsim, Deus Ex, has tons of moments where you interact with civilians, whole levels built around nothing but exploration and social encounters, and a huge variety of environments. There's none of that here. You have no one to interact with, the story is slowly drip-fed to you through radio and documents, and you're just running around a single hostile place. I can't help feeling that Bioshock did it better, many years ago.