
The tactical depth and iconic heroes of a hardcore MOBA meets the explosive verticality of a 5v5 3D shooter.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Predecessor isn't just a 3D MOBA - it redefines the genre completely.
Vault over enemies and terrain like never before - or leave the battlefield completely, taking to the skies to rain destruction on your opponents from above.
Every wall, every structure, every angle is yours to exploit - if you can picture the play, you can break the game with it.
Enjoy a diverse tapestry of over 45 complex playable characters who are expertly designed to be easy to learn but incredibly deep and rewarding to master.
Pick from stance-shifters to summoners, gods to soldiers, knowing that your skills will always be rewarded, whether you're a seasoned competitive pro or an up-and-coming prodigy.
Squad up and throw down.
Enjoy a packed competitive scene blending community tournaments with official esports events, celebrating some of the best talent in the entire MOBA genre.
Do you have what it takes to compete at the highest level?
Immerse yourself in a cinematic rush every time you step onto the battlefield thanks to Predecessor's breath-taking visuals and sound design.
Enjoy extraordinary graphical fidelity that pushes the limits of what a MOBA should look like, supported by awe-inspiring audio that lets you feel every explosion.
Unlike other MOBAs, Predecessor puts you in control - literally.
Grab a controller and hit the couch, playing effortlessly against friends and enemies on keyboard and mouse thanks to full cross-play on console and PC with Discord-powered voice comms, ensuring you never miss a callout.
Squad up and play your way.
Predecessor isn't just designed for the MOBA community, it's built by it.
Players drive Predecessor's development like no other game. Major decisions are polled, feedback dictates direction and transparency rules communication.
From our earliest days of being coded live on Twitch to being a global powerhouse in the MOBA genre, our community is at the heart of everything we do.

Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 17.7Kreviews | 71% | — | $0 |
| Free | 11.4Kratings | 82% | — | not modelled |
Engagement
Reviews
Themes across 563 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is in a good spot. Good editions for heros and a variety of builds
Lost of fun great Moba design
If you moved the wrong game because of frustration with players who have low IQ, don't even try to install it because you'll just be wasting your time. Players in this game act as if their brain has been pulled out of their skull for the duration of the match. I'm not talking about skill differences, but about the logical thinking that these players completely lack.The banning system like in any modern game, meaning a ban for reactions, no ban for causing them. For trolling after 3 trolled games you get banned, for honesty after one word ;). Well, what can be detected at the lowest cost always works. The game itself has potential, but the player matching system is a total mess
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 15 | 67% | Free | |
| $0 | 0 | 75% | Free | |
| $0 | 0 | — | Free | |
| $0 | 103 | 70% | Free | |
| $0 | 0 | — | Free |
Genres
Stats
Languages: English*, French, Italian, German, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese*, Japanese*, Spanish - Spain, Korean*, Traditional Chinese**languages with full audio support
| Free | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 567 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I’ll change my recommendation to Yes if you can fix the lag/glitches on the servers. I’m experiencing a lot of lag, sometimes up to 1 second of delay, after attacking or using a skill. The same issue happens while walking — I’ll move, but then suddenly see myself somewhere else due to the delay/desync.
I'm recommending this game simply because I want it to exist. It's fun at times, the heroes are cool and the combat is silky smooth. It's just too bad the community is the way it is. I don't even have to turn on Voice Chat or join Discord servers to know the community is in a bad way. Players often quit if they make mistakes early on and get collapsed on. Instead of learning from those early mistakes they sometimes begin feeding which leads to the next issue. It's too easy for one fed hero to create a strange snowball effect that quickly pits you into fighting against impossible odds. It happens too many times, in too many matches. Sadly, I think the fix is "get good", but that has to apply to every player on your team. So the next piece of advice is to join a discord server to learn how to get good. Then you encounter the toxic community. Part of me thinks there should be some sort of equalizer that the losing team could receive so the match isn't so heavily weighted in one direction. There is nothing more fun than a match that goes back and forth and everyone is wondering who will win. I crave matches like that, it's so good. But, they are so rare. I played the original Paragon and I feel like those back and forth matches happened much more frequently. I dunno.
Best MOBA
Lack of plappable wobblemeat, stay away.
No sé por donde empezar, en 3 días que llevo jugando he encontrado de todo, desde 0 equilibrio en el emparejamiento de rankeds, hasta bugs de habilidades, desconexiones continuas, cuando alguien se desconecta y se termina la partida te vuelve a meter a la partida teniendo que tirar de alt-f4 para continuar, cuando entras a partida no salen las habilidades no puedes tirar el básico.... un despropósito de juego. Si no has empezado no pierdas el tiempo aquí.
kardeş skillerim birden gitti düz atak çalışmadı skill ağacına bakayim dedim kaplama hatası var descriptons yazıyor bende oyun yapımcısıyım. Bu nasıl bir hata abi şaka gibi skill çalışmıyor la .dilenci gibi geziyorum ortalıkta oyunun temel taşı olan düz atak ve skill çalışmadan oyunu çıkaran yapımcıya ben. Ayrıca lag 999 ateş etsen elim spagetti oluyor animasyonlar cacık olmuş . Son olarak epilepsi nöbeti olabilir vfx oranları abartı çok olmuş. Yeni nesil moba olarak kesinlike oynanılır ama şuan çöp.
Eines meiner absoluten Fav-Games. Bockt sich unnormal und bringt die Ära von Paragon zurück. Ist absolut underrated und macht extrem Spass. Es kann enorm aggressiv machen, aber genauso macht es auch Laune.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.