
The tactical depth and iconic heroes of a hardcore MOBA meets the explosive verticality of a 5v5 3D shooter.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Engagement
Reviews
Themes across 102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo fantástico!
Server connection is garbage, then you get banned for hours because it disconnects, mind you this is the first time ive ever left or been disconnected. fix your game. smites doing better.
As someone who's spent countless hours in MOBAs like League of Legends, I never expected to find a game that captures that same addictive hero-based combat while letting me actually be my character in a beautiful 3D world. Predecessor does exactly that. Every match feels rewarding. The heroes are unique, the abilities are satisfying, team fights are intense, and there's always something new to learn. It has the strategic depth of a MOBA while feeling far more immersive thanks to the third-person perspective. The developers have built an incredible foundation. The gameplay is smooth, the visuals are fantastic, and every update shows they're committed to making the game better. My biggest hope is that more players give Predecessor a chance. It truly deserves a much larger community because this game has the potential to become one of the best competitive MOBAs available today. The more players who join, the healthier matchmaking becomes, the faster the game grows, and the brighter its future will be. If you've ever enjoyed League of Legends, Dota, Smite, or if you've always wanted an MMO-like experience with competitive MOBA gameplay, don't sleep on this game. Give it a shot, you might end up hooked just like I did.
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Concurrent players on Steam, sampled daily since tracking started.

Predecessor isn't just a 3D MOBA - it redefines the genre completely.
Vault over enemies and terrain like never before - or leave the battlefield completely, taking to the skies to rain destruction on your opponents from above.
Every wall, every structure, every angle is yours to exploit - if you can picture the play, you can break the game with it.
Enjoy a diverse tapestry of over 45 complex playable characters who are expertly designed to be easy to learn but incredibly deep and rewarding to master.
Pick from stance-shifters to summoners, gods to soldiers, knowing that your skills will always be rewarded, whether you're a seasoned competitive pro or an up-and-coming prodigy.
Squad up and throw down.
Enjoy a packed competitive scene blending community tournaments with official esports events, celebrating some of the best talent in the entire MOBA genre.
Do you have what it takes to compete at the highest level?
Immerse yourself in a cinematic rush every time you step onto the battlefield thanks to Predecessor's breath-taking visuals and sound design.
Enjoy extraordinary graphical fidelity that pushes the limits of what a MOBA should look like, supported by awe-inspiring audio that lets you feel every explosion.
Unlike other MOBAs, Predecessor puts you in control - literally.
Grab a controller and hit the couch, playing effortlessly against friends and enemies on keyboard and mouse thanks to full cross-play on console and PC with Discord-powered voice comms, ensuring you never miss a callout.
Squad up and play your way.
Predecessor isn't just designed for the MOBA community, it's built by it.
Players drive Predecessor's development like no other game. Major decisions are polled, feedback dictates direction and transparency rules communication.
From our earliest days of being coded live on Twitch to being a global powerhouse in the MOBA genre, our community is at the heart of everything we do.

Genres
Stats
Languages: English*, French, Italian, German, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese*, Japanese*, Spanish - Spain, Korean*, Traditional Chinese**languages with full audio support
Hours played at review time, across 104 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoy this game as an avid MOBA player. I believe this game has the potential to become a staple in the MOBA category. I like that the game feels more realistic than other MOBAs in the market. I dislike the size of the minions. They need to be smaller.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.