
Pray And Spray is an online first-person action shooter. Grab a gun and defend yourself from the opposing team.
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Languages: English**languages with full audio support
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It look a good game, but i am the only player online. Tell me when they will be more people playing this game.
Before this game, no. Art. I had nothing. (Other than cancer) Life had no meaning. And then... I smoke some ketamine in the back ally and i played this amazing peice of art. Then i passed out and ♥♥♥♥ myself. I went to the hospital said hi to techno and then my cancer was gone. My wife came back and didnt complain when i beat her. Dear developers I love you so much. Thank you for changing my life forever Love -Zy 💖
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Sometimes I think about how my life could have been better if I didn't play this game then I remember I probably would of never found out I had heart palpitations.
another deadborn exe file stop making pvp game for your own sake
[h1]Before I played Pray And Spray, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
ima pass bready
Alapvetően jó játék(főleg ennyi pénzért), de kevés a játékos bár erről nem a készítők tehetnek.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] This is a basic Unity asset flip. You can see the business model here... steal a bunch of Unity assets, dump them onto a basic FPS game blueprint to make a godawfully bad Counter-Strike ripoff, get famous and finally tell Phil he can find someone else to work the deep fryer at McDonalds. Weirdly, the developers plan did not pan out. And yet they still keep getting my order at McDonalds wrong. Pray And Spray is a dead PvP game. Why did it fail? [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. It's free... now, but it wasn't before. The developer was charging a completely delusional $10 USD for a bunch of other people's Unity assets. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 4 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote]The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] This is a little disturbing as the developer indicates they started stalking me and feverishly reading through my reviews... either just obsession with me on their part, or desperation to try find something in one of my other reviews that would somehow change the objectively terrible quality of this failed "game". Whatever their motivation, creeping on reviewers like this is [b]not okay[/b]. The "developer" argues that I review a lot of games, therefore this game review isn't valid or truthful. Huh. If I changed all my other reviews to positive, would the graphics and gameplay of this crap game suddenly improve? No. The developer seeks any possible angle to throw shade at me personally to discredit my review. You can see what they are trying to do. If this was the only review I have ever written, would that change any of the properties of this game or alter the facts contained in my review? Of course not. [b]My reviews for other games have no bearing on the dismal quality of this failed product[/b]. You can see what the developer is doing here... deliberately breaching Valve guidelines for developers AND Valve community guidelines to attack and insult a reviewer just because he cannot psychologically cope with his utter failure as a developer... and that's beyond my opinion, it's a fact. SteamDB does not lie, only 4 concurrent players, only happening once, is textbook failure. The developer is a failure, and now we see this disgusting, pathetic display of a response as a mental breakdown over his incapability to accept his incompetence and failure. What a joke. This review is not about me, no matter how desperate the toxic developer is to make it so. It's about a bad product, containing stolen and plagiarised intellectual property that the developer tried to pass off as his own work. Nothing in the developers pointless breach of Valve guidelines changes any of the objective facts of my review. My review stands unaltered. I cannot recommend this asset flip to anyone.
real good