
Potion Craft is an alchemist simulator where you physically interact with your tools and ingredients to brew potions. You're in full control of the whole shop: invent new recipes, attract customers and experiment to your heart's content. Just remember: the whole town is counting on you.
Most likely between $5.5M and $15.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $7.99 | 93% | approximately $9.1M |
| Xbox | $19.99 | 74% | — |
| PlayStation | $19.99 | 82% | — |
| GOG | $7.99 | 88% | — |
| Epic | $19.99 |
Reviews
Themes across 1316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| 95% |
| — |
| Nintendo | $6.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Хорошая атмосферная игра про зельеварение. Анимации очень красивые, нпс забавные и даже милые. Единственное, что не понравилось - частота, с которой приходит Алхимик. Он приходил существенно реже, чем хотелось бы, и всегда приносил только по 1 рецепту или улучшению. Когда мне до полного прохождения игры осталось только сделать Соль Жизни и Философскую Соль, я просто сидела за прилавком и каждый день ждала его прихода. При этом было чувство, что ты - алхимик, пресытившийся своим делом. Ты уже исследовал всю карту на всех основах, и все что тебе остается - ждать прихода Алхимика
-|[🏆 100% Review 🏆]|- -[ ⚠️ 100% Info ⚠️ ]- 🔹Game Time: 42 hours 🔹Required Playthroughs: 1 🔹Difficulty: 🟢🟢◯ ◯ ◯ 🔹Grind: 🟡🟡🟡◯ ◯ -[ 🟩 Pros 🟩 ]- 🔹The art style is insanely cool. It is unique, well made, and has a charm that not many games have. Even if you just browse the store page, you can immediately see how unique the art direction is 🔹So many great mechanics are combined to create a very enjoyable gameplay loop. Aside from the "find the path for the potion" mechanic, I think almost all of them are enjoyable in the long term, and some of them could have had even more potential in my eyes 🔹A cozy and chill experience after a hard day. It is a great game to relax with or play while watching a series on the other monitor -[ 🟥 Cons 🟥 ]- 🔹After a while, the core gameplay mechanic becomes a bit repetitive. I enjoyed the shopkeeper aspect much more than the core "find the path for the potion" minigame. That being said, I think they did a good job innovating on it, but most of the tools, like salts, are not particularly useful. You can reach every Tier 3 potion using only around 10 ingredients, which makes a lot of the available tools feel unnecessary 🔹A lot of the materials are essentially never used, while some of them have overly complex patterns despite the paths being way too narrow for them. -[📜 Rating 📜 ]- 🟢🟢🟢🟢🟢🟢🟢🟢◯ ◯
A relaxing mostly simple puzzle-shop game with no minimum quota for game failure. No time pressure, you are free to experiment and explore the "alchemy-map" as you see it, on the caveat that you can maintain your reputation by completing orders to attract good-aligned characters. It's a decently fun game, although price-wise, I'd say wait for a discount. Bonus points for the fact I can chuck the watering can once I'm done watering the plants. Although a few criticisms: - Shop upgrade npcs, at least for me, took a while to appear or to offer their respective upgrades, which is a bit irksome - In regards to the requested potions for merchants, i do wish it would specify what or how much percentage of a boost completing that trade will give, although i might have missed it - Narrative-wise, rejecting an order because I didn't have the ingredients to make it is the same as just telling them to shoo, dropping my popularity - which yes makes sense mechanics-wise, I had hoped there was a "Come Back tomorrow" 0/1 slot kinda thing to at least reduce this, but yes also it is part of the game to manage your stock of herbs
Не думал что стану волтером вайтом за 10 часов. Игра 10 из 10 сваренных неизвестных веществ
Buy it when it's on sale. There's around 4 hours of nonrepetitive gameplay, and there are some annoying quirks like merchants not showing up when you want them to. Overall it's a decent game for $8
[h1] Как "игра-антистресс" на несколько вечеров норм, но... [/h1] ...если копать глубже, то она быстро превращается в монотонный гринд с однобоким геймплеем. Автоматизация рецептов не спасает от рутины, ведь в поздней игре ради сложных материалов приходится часами тереть компоненты. От постоянного вращения мышью начинает болеть кисть руки. Кажется, что на этом этапе в лавке должны появиться магические помощники или авто-мешалки, но игра упрямо заставляет заниматься изнуряющим ручным трудом. Если разработчики улучшат эргономику, игру можно будет смело рекомендовать. Но сейчас никаких сдвигов в эту сторону нет.
Игра хоть и интересная, но монотонная довольно. Словно сидишь на уроке по фармакологии и пытаешься сварить из ингредиентов, которые у тебя есть в кармане, пузырек зеленки.
Джеси, мы будем варить хилки Джеси
Love the UI design. The crafting process and element details are so well done.
属于魔法大陆的音乐,还有比较真实的炼药声音,需要种植浇水的各种草药,购买人物的情景对话,让你猜测对方想要的是什么药剂,厚厚的笔记本记录满满当当的药剂步骤(记得多购买笔记本的纸~)感觉自己真的是中古世纪的炼金师,过了把炼金术士的瘾,真的超级好玩,就是最后面为了刷白金成就会有点重复,但其余的都很好玩!