
Polygunners is a cross between a twin-stick shooter and an RPG. Upgrade abilities, explore dungeons and towns, and fight bosses to progress through the world. Playing with your friends with local co-op cranks the experience up to 11 for satisfying dynamic gameplay.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Era un juegazo pero dejo de serlo desde la nueva interfaz de Steam
short but fun i guess needs some more content and maybe randomly generated dungeons or some
semen
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Quite a fun game, though i warn you can be annoying.
Such an underrated gem!
its fun to play even when with others i love it worth it for 0 dolloars thx who ever created this game 13/10
[A like just for an indie game from the trash category.] Awesome game, it brought back memories of my childhood and flash games from Y8. It's just sad that it's very short, the first boss is too difficult, and where is my laser from the trailer? This game deserves a well-crafted sequel; it could be like Diablo 2 or Hollow Knight, taking the concept to the next level.
besyar game morafahi hastesh va kheili kirie
i beat the game in 3.7 hours but was rly fun while it lasted. i VERY MUCH recommend if ur bored
its always breaking, needs an unstick button as you always get jammed into the walls. 0/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.