
Survive the zombie apocalypse by yourself or with your friends in this low poly post apocalyptic world. Survive, build your base and fight the zombies. But beware, you aren't the only one trying to survive. There are other survivors in proceduraly generated bases that will shoot you on sight!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Survive the zombie apocalypse by yourself or with your friends in this low poly post apocalyptic world. Survive, build your base and fight the zombies. But beware, you aren't the only one trying to survive. There are other survivors in procedurally generated bases that will shoot you on sight!
This game was a learning project. It is a result of a game developer learning how to make games, therefore the price is FREE.
Polycalypse is an unfinished game and is not being worked on anymore, but I decided to publish it anyways as a thank you for all the support throughout the years. Enjoy!
There's a lot of stuff to do besides surviving in the apocalyptic world, if you are good enough, you can make your life after the apocalypse even better than the one before it. Are you up to the challenge?
That's right, you are able to tear limbs from zombies just by shooting at them or smacking them with a melee weapon, but that's not enough, they will keep coming at you until you destroy their brain. Once again, with a melee weapon or a shot to the head.
When they lose their legs, they will start crawling and lose a lot of their movement speed, and if you take their arms as well, you can hold them as a pet, but they will definitely bite!
Since democracy and negotiation doesn't work on zombies, there's many weapons in Polycalypse.
Ranging from simple melee and ranged weapons to heavy mounted machineguns and traps like landmines, spikes and bear traps. Oh yeah, and there's a KATANA!
He might look cute but when you realize that his diet consists of zombie and human flesh, you might change your mind. Keep your trusty companion well fed to gain "Trust" and he will listen to your commands such as attacking enemies, looking for loot etc..
If you don't like dogs (come on), you can leave him in the base without losing anything but his trust.
There's a lot of disabled and broken vehicles in the apocalypse, but you can scrap whatever is good and assemble one fully functioning vehicle, or two.
You are able to manually install some vehicle parts which allows you to replace, repair or upgrade your vehicles. You can put a racecar engine inside a combine harvester if that's your thing.
Some parts that you can manually change are: engine, wheels, car battery, headlight bulbs..
Axes and chainsaws have another purpose besides cutting zombies into pieces, they can also cut wood into pieces, literally!
You gather wood by first cutting down a tree, then you need to cut it into logs, or in smaller pieces if necessary.
Wood is used for building as well as cooking and... setting fires. You can set fires inside procedurally generated enemy bases if you are stealthy enough!
You can build bases piece by piece if you have the required materials to do so. Every built object is destructible, doesn't matter if it's built by a player or an AI survivor.
You need to take care about making your building solid and stable because pieces can fall down if they don't have enough support!
You are able to craft DIY items such as Molotov cocktails, arrows, flaming arrows etc. by using the workshop table.
You can also upgrade your weapons by installing variety of attachments like scopes, grips, compensators, lasers, flashlights, and for super sneaky missions, silencers.
What is the point of surviving if there's no other good survivors? Team up with your friends and show those zeds that the fight is still not over!
We currently support CO-OP multiplayer mode.
These guys do not like the idea of negotiation either, they will shoot you on sight!
Enemy survivors live in their procedurally generated bases that are filled with loot. If you manage to beat them one way or another, you are free to take whatever you want from their stockpile!
You don't have to be stronger to beat them, you only need to be smarter, you can lead hordes of zombies on their location and watch the battle unfold.
After being killed with their brain intact, these survivors will turn into ZOMBIES! That's right, you never know if you are safe around these so make sure you confirm your kills!
Since the power was gone after the apocalypse, the only way of powering your electronic devices is by using generators.
Generators use fuel to generate power, and they are very loud... and zombies are attracted by sound so be careful!
You can use power to light up your base, activate some decoys and traps, recharge car batteries etc.
Electricity is still an unfinished feature, and is not available in the game.
There are 3 planned game modes for Polycalypse: Last bit of hope:
Arcade mode (Not implemented)
Sandbox mode
Story mode (Not implemented)
Arcade mode test your fighting capabilities where you survive endless waves of zombies, each one harder than the previous one. But don't be discouraged, harder waves will give you better rewards after completing them. You can buy airdrops, information about enemy camp locations besides all the weapons and items that the store is filled with. Build a base, stock up on ammunition and give them hell! How long will you survive?
Sandbox mode, on the other side, tests your survival capabilities where it sets you in a world full of zombies and loot and lets you survive on your own or with the help of your friends. Thanks to the random events, both good and bad, your survival capabilities will be pushed to the max. Will you be able to withstand managing your basic needs while dealing with the apocalypse and greedy survivors, or will you turn into another victim of the virus?
Story mode will tell you a short story about the protagonist and his dog. After all the events of the virus, the world we know was lost, people that we knew were not the same, everything has changed. Just as the protagonist loses all his hope for humanity, he hears a voice from another survivor through the radio: "Scavenger One, you went radio silent, did you manage to get the gas?". He realizes that this radio is connected to a larger group of people which gives him last bit of hope for finding survivors..
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] "Polycalypse: Last bit of Hope" is one of literally thousands of creatively bankrupt asset flips infesting Steam and lowering the average quality of all video games everywhere.[/quote] This is a really poorly made collection of other people's game assets (and maybe a few really badly made bespoke ones) as the developer tried to work out how to make a game in Unity, then failed because they couldn't do it properly. But, instead of doing the right thing and just burying this in the backyard and never speaking of it again, the "developer" weirdly incinerated $100 and published the garbage on Steam Direct. And here we are. So, "Polycalypse: Last bit of Hope" is partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Little, if anything in this game is the creation of the "developer". While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, it's also true they can't do any of the rest of the job of a game developer either. That's definitely true for "Polycalypse: Last bit of Hope", and this kind of asset flipping never results in games that have quality or value for PC gamers. Despite not being in Early Access, it's obvious this is an incomplete product. Developers have an obligation to deliver compeleted products to gamers, that shouldn't be controversial. Whatever the excuses may be, it does no service to gamers for incomplete products polluting Steam like this. It makes it harder for gamers to find complete games, and it makes it harder for ethical developers who do the right thing to find their audience. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? This is a hard pass. There's no immediate financial commitment, but there are thousands of more compelling games on the platform that will give you a lot more enjoyment for your time.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I had some nice 5 min :) thx
Trash
Fajna gierka
buttons some time dont work and vary boring
Gameplay słaby ale ogólnie całokształt git
markaplwier https://www.youtube.com/watch?v=eTqEHIfktU8 free nitro
[h1]Before I played Polycalypse: Last bit of Hope, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
braiiiiiiiiiiiinsssss!!!
yes
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.