
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $102.6K — a different platform, not this one.
Political Animals is an election simulation game set within a world populated by corrupt crocodiles and meritocratic mice. In a political contest where corruption is always around the corner, we want players to find out how incorruptible they really are. Do you have the integrity of Mousey or the ruthlessness of Croccy? Will you fight your campaign on issues and in the best interests of the people, or will you succumb to the easier path of bribery and intimidation? Will you win votes...or will you buy them? Each turn you spend points to move your candidate and their staff around the political landscape to whip up popular support. Your choice of staff affects your strategy! A lawyer can settle your scandals, but a preacher can energize the population. Raise funds from the wealthy, give gifts to political patrons, or hold rallies to build grass-roots support from the electorate. Along the way, expect to encounter scandals both real and fabricated as well as random events that test your moral mettle. This new turn-based strategy game is developed by Philippines-based studio Squeaky Wheel and published by Democracy-3 developers Positech Games. Political Animals features a large and continuously increasing set of playable characters, eight different maps and and infinite strategies you can employ to win over the population, district by district. A bite-sized yet deep turn-based strategy game that you can play in 1-2 hour campaigns. Eight beautifully designed maps based on countries around the world. Numerous animal candidates to choose from and customize. Eight different staff types with special abilities to suit your campaign style. Political Events that draw inspiration from world politics.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $4.49−70% | 42ratings | 62% | — | not modelled |
| $14.99 | 192reviews | 69% | — | $102.6K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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