
We are tired of all of these zombie games designed for those apathetic people who just want to kill poor, innocent zombies all the time. They're just hungry!
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
A bit of fun puzzler. You are the zombie, trying to grab all the brains before they time out. But people keep trying to shoot you. Humans are the worst. :( Grab a live meat bag to convert him into a zombie and use them as a zombie shield against the gun fire. Nice twist on a classic genre.
ИГРАТЬ МНЕ НИКОГДА НЕ НАДОЕДАЕТ И УЖ ТОЧНО НИКОГДА НЕ НАДОЕСТ...ЧТО ДЕЛАТЬ В ЭТОЙ ЖИЗНИ БЕЗ ВИДЕОИГР!?
Plight of zombie is a puzzle game which is decent for few minutes of gameplay and then gets very boring and repetitive. Decent time killer but wont play it again probably. [h1] [b] Overall Rating - 5/10 [/b] [/h1]
遊戲挺有趣的,是屬於策略類型的,不過不怎麼推薦買喲,這款遊戲是移動端移植的,操作模式並沒有優化所以以並不怎麼這合pc端,容易卡光標的同時,喪屍也容易卡墻,好在破關了XD~如果不是狀況的外的問題的話,我想我能更快破關也說不定呢~
Caro de mais pra um jogo pra se jogar em tablet, ou celular
love this game! the pathing is fun that you can use your mouse and a random as its up ti the person making it. Yes it leaves it up to user error but it gives you a learning curve its fun to figure the puzzles and having the backgrounds on each zombie is neat so its a fun game to waste some time
good game...
不好玩
Otrzymałem te grę okazjonalnie bez problemowo za darmo w jakiejś ofercie dostępnej w tym okresie Nie za wiele mam do dla tej gry do powiedzenia ponieważ mało w nią grałem tak tylko do sprawdzenia co to za tytuł i czy opłacalnym jest kupno gra i interesowanie się nią [h1] Klimat [/h1] Ogólnie rzecz mówiąc gierka ma nawet swój klimat można sobie pograć kilka godzin w zależności od gracza może się znudzić lub nie Z czasem się dowiadujemy czy jest opłacalna w ogóle do rozgrywki [h1] Cel gry [/h1] Głównym celem tej gry jest przechodzenie kolejno kolejnych poziomów wcielając się w zombie które muszą zabić i zjeść mózgi ludzi których napotykają na swojej drodze w poszczególnych levelach gry [h1] Mechanika [/h1] Nie mam tutaj nic do większego rozpisywania się podczas rozgrywki mamy zjeść mózgi napotkanych ludzi w prosty sposób przechodząc poziom omijając przy tym różnorakie pułapki czasem rozwiązując zagadkę w jaki sposób dotrzeć do wyznaczonego celu Kiedyś otrzymanie tej gry za darmo było trochę bardziej wynagrodzeniem gracza ponieważ gra kosztowała nieco więcej niż 5 euro teraz kosztuje 11 zł które i tak bym na pewno nie zapłacił Możliwość byłaby tylko jedna kupić na przecenie nie martwiąc się później że tyle wydałem na grę w którą i tak nie będę grał Dla chwili rozgrywki grając w dany tytuł można go kupić dla lubiących takie rodzaje gier [h1] Polecam Lis [/h1]
This casual reverse tower defense game has a very cute aesthetic with simple, yet harder to master, gameplay which has the potential to entertain you for a couple hours. Even more if you're the "hardcore" type that has the intrinsic need to complete every challenge and gather every collectible. The whole game revolves around creating a route for your zombies to mindlessly follow to collect brains and turn every human enemy into a zombie ally, even if that means having to place them into strategically thought out suicidal situations. Different zombie types are introduced at the beginning of certain zones with different abilities to help you complete the zone. Clicking on a zombie to pause them in their tracks adds to the strategy needed to navigate the field as gun wielding humans scan and guard a predetermined area or path. If a zombie falls within their field of view, things can get deadly for the cute zombies and if it was unplanned, it means you failed to think quickly and effectively... most of the time. It doesn't come without its own faults though. There are some basic physics interactions for certain objects that your zombie has to plow through to get to a human. This is a neat effect but this is where the minor frustrations begin. Zombies may get stuck attempting to navigate around one of these objects as they attempt to clear a path to continue on their mission. Instead they may find themselves simply kicking or pushing it continuously in front of them before they either get stuck or take a while to find a way around the object. There were also a few times where it was difficult to draw a valid path past some areas due to the size of the opening, but they were few and far between. For a game that relies heavily on this concept, it would be best to fix the zombie pathing issues to make this a solid game. The minor frustrations can be overlooked due to the length that it takes to complete each level. They are quick and fun, so if it fails to go as planned the first few times, resetting the level is an instant click away.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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