
Spectral Realm is a top-down tower defense Rogue game, where players need to play the role of an astronaut who has just landed on a different planet to block a constant stream of attacking native creatures and continuously strengthen themselves with the gems contained within their bodies.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
建议,购买相同组件能直接升级,现在都是需要清空一个位置,再进行购买。好评鼓励下
免费 有中文 没成就
期待后续优化
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 25 reviews with recorded playtime.
Really solid and fun game with a lot of potential. Wish it had English translation but I managed with Google Translate. The game felt like a casual tower defence, and felt like a mix between Risk of Rain 2 and Vampire Survivors. Tons of variety for towers, enemies, and upgrades, but I wish things like damage types and enemy types were explained, along with a basic tutorial and controls. I also want to mention that getting upgrades with many downsides feels very hard to balance what you want, so it feels like you might make yourself too weak focusing on certain upgrades. Other than that I see tons of potential in this game, keep it up!
完成度极低,远没有达到视频演示的那样,不知道作者是否已经停止开发了,如果能达到演示视频那样的完成度,其实游戏还是不错的,玩法机制和防御塔的设计还是挺有意思的。但就目前来说,bug多,只有一个角色可用,其他角色都无法解锁,敌人种类不够丰富,很多内容并不完善。
不是你一个肉鸽还限制背包栏位?一共就6个空位道具合成动不动5就3个5个还没有暂存栏我上哪给你合成去? 道具加生命值只是给塔加不给角色加,后面一碰就死然后紧接着塔就没了然后整局爆炸 过关之后显示获得多少货币回去主菜单还是0 设置界面只能调bgm大小不能调音效大小 纯烂,评价为不如4399
为啥死了之后回飞船就没有钻石了啊感觉有点像BUG,不过就当一把头的小游戏偶尔玩玩还挺有意思的。
"Spectral Realm" is a badly made wave survival game... not really a traditional TD even though they describe it that way, because there's no enemy routes, it's just an autoshooter with turrets. And TD games can work when the design and balance are tight, just look at Kingdom Rush. This isn't anywhere close to KR, the implementation sucks, and the developer abandoned it. The developers abandoned this 1 year and 4 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. There's no English translation for the game, but that's okay. The language of bad games is universal. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to use procgen algorithms to create infinite, samey, repetitive, soulless levels, because that's a lot less work. As a result of this poor decision, the game gets tired and repetitive almost immediately. Developers must learn that procgen is a terrible substitute for creating real content. It should not be used as "ez-mode" for content creation, as the developer tried to do here. Now on to pricing and value for gamers. So this is "free", but it's abandoned. Worse, it was never intended to be free. The developer intended to charge for this if it ever left Early Access... but the developer just couldn't be bothered. Making this abandoned pollution that gamers need to filter through when searching for products made by more ethical developers who fulfill their promise to deliver on their Early Access commitment instead of breaking that promise. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 5 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? This is a hard pass. There's no immediate financial commitment, but there are thousands of more compelling games on the platform that will give you a lot more enjoyment for your time.
半年了都没人碰一下那么惨吗?我觉得还行啊,给个好评鼓励一下
有BUG,打完没奖励,目前不知道什么原因
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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