
PlaneShift is a Role Playing Game immersed into a 3D virtual fantasy world! A medieval world, with many cities to explore, monsters to fight, weapons and equipment to find and craft. A skill based progression system, magic and many quests.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
PlaneShift is a Role Playing Game immersed into a 3D virtual fantasy world! A medieval world, with many cities to explore, monsters to fight, weapons and equipment to find and craft. Old school as we are one of the first free MMOs!
Made and maintained by volunteers (as a hobby!)
Original setting and lore
9 playable races with unique traits
Professions and crafting through a skill system
Original magic system with six Ways of magic
Hundreds of quests
Many cities and outdoors to explore
Open development approach, anyone can contribute
Available for Windows, Linux and Mac
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
first game i almost failed the tutorial 10/10 would get abused again.
I started playing PlaneShift when it was developed using the Crystal Space 3D Engine back in 2007-2008 with version 0.4 called Steel Blue. Previously, I had been playing other MMORPGs and PlaneShift was free and back then was Open Source which made it interesting. I liked Role-Playing and PlaneShift was made for Role Play. The game is one of the most challenging that I have played, it doesn't hold your hand and it is very old school. Back then I really did not understand much of the game, the quests, crafting, magic, battling creatures, and did only a little traveling and exploration. However since the player base was big, I was always finding other players to roleplay with. Players were always so friendly and would help out with questions. I started playing more with the next release, 0.5 called Arcane Chrysalis, and I started to slowly understand the game better, and the game continued development until 2018 when the Crystal Space 3D Engine was unsupported and the decision was made by the developers to port the game to Unreal Engine. It took a few years to finish which was 2020-2021 and the game is now in version 0.7 and uses Unreal. Since then I have been able to continue to explore and travel. I have gotten a mount, I can access a new district that was previously restricted. I have started to pick up more crafting skills, as the game has a great variety of crafting skills like blacksmithing, brewing, metallurgy, etc. I can use magic, there are Six Ways which are Crystal, Azure, Blue, Red, Brown and Dark, I chose Azure Way. I still interact and role play with friends, and every Saturday we have an event where players gather to role-play and complete a quest. In conclusion, now that PlaneShift is on Steam it is better than ever.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 20 | 75% | Free | |
| $0 | 0 | 63% | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $0 | 136 | 82% | Free | |
| $93.2K | 226 | 64% | $15.99 |
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is what happens when a bunch of developers take a bunch of L.S.D.
Amazing GAME! I GOT TO RP as a guy married to his sister and the devs didnt even care!
it's pretty okay if you can get past the tutorial.
I am okay with games being esoteric, and this... is that. But, it's also just _boring._ Instead of a feeling of exploration, it evokes the frustration of being tugged along a linear path to figure out what a designer intended you to do next. Maybe there's more here, but I'm not interested enough to pursue it through the friction.
Full of bugs. inventory items sometimes delete themselves if you move them. starting stamina, 299, isnt enough to complete the tutorial quest for blacksmithing so that starter quest was softlocked by default. Softlocked in the tutorial when Xenak or whoever responded to my dialogue but failed to take me to hydlea, GM didnt respond to my petition within 30 minutes so my only options are to delete my character and make a new one hoping the tutorial doesnt bug again or go ♥♥♥♥ myself and delete this ♥♥♥♥♥♥♥ game. Total ♥♥♥♥♥♥♥ waste of time, dont play
В далёком 2006-м году, когда закончилась первая месячная подписка на WOW, до зарплаты было ещё пару недель, но очень хотелось тех незабываемых ощущений от сетевой игры, я вбил в браузере наугад адрес сайта mmorpg.com, отсортировал игры по цене и увидел довольно красивый скриншот. Естественно, скачал клиент и в нём кроме пустого города ничего не увидел, так как это была самая начальная альфа-версия. Очень понравилась музыка и атмосфера. Затем получил ЗПшку и вернулся в варкрафт. Спустя 20 лет игра вышла в стиме и на меня нахлынули воспоминания. Атмосфера та же... Оговорюсь, игра не для всех - это самый настоящий RP.
Fully Free To Play, Zero cost, no pending costs at any time like DLC. There is a way to donate to developers, but no nagging or begathons. There could big big head players that want you to join them, go to Fbook, give you game money and everything, spoiling the need to quest or Rp with others. Easily avoided, and rare. Best thing is the roleplay. Instead of trying to "finish" the game grinding up points and levels, you can go around exploring the huge map, making friends, even becoming a crafter in many disciplines to while the time when many are not around, sell to NPC merchants, other players. There is a periodic "event" every Saturday, 10 - 30 players usually show up. Unlike some games I really like here, that went away, even paid ones, I hope they go another 20 plus years, as is their legacy. New players are welcome to report or fix bugs, and encouraged to help work with, developers or just play if they want.
Najbardziej toporny, oldschoolowy MMORPG jaki w zyciu widzialem, wszystko zrobione przez kogos z 30 lat temu i wrzucone na Unreala xD Gra wymaga mnóstwo nauki i eksperymentowania żeby zacząć się bawić ale zapowiada się swietnie. Jesli ktoś dorastał w latach Old School Rune Scape to bedzie zachwycony :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.