
In a plague-devastated world, return as the Plague Doctor to a cursed city, recruit survivors and hunters, fight grotesque foes in a free to play rpg-roguelite. Randomized runs, perks, and a twisted fairytale art direction.
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About
Set in a grim dark fantasy universe ravaged by an insidious plague, you build and manage a party of survivors and specialized hunters.

Gameplay Features:
Procedurally generated runs: Randomized levels and encounters ensure replayability—no two playthroughs are the same.
Turn-based combat: Battle grotesque, twisted foes and massive bosses using strategic party management and potent perks.

Shrines and risks: Gamble for powerful boons or risk curses to gain an edge.
Leveling up: Enhance your Survivors and Hunters by leveling them up and outfitting them with potent perks unearthed throughout the plague-infested world, as you wage a relentless battle against the encroaching scourge across the forsaken lands.

Build the farm: Scour the plague-ravaged world for lost characters to recruit, who will erect vital buildings at your forsaken farm—then upgrade them to unlock devastating new skills for your survivors and hunters in the heat of battle.

Conquer the Plague Universe with the Plague Pass: Level up across Plague Hunters and SkullPirates to unlock powerful Hunters playable in both games.

Plague Road Rebirth: Traverse the reborn Plague Road, a remake brimming with savage new bosses, deep leveling mechanics, and every coveted upgrade from the original game.



Iron Path: Board the ironclad doom-train of the Iron Path—a merciless endgame crucible where level 20 is your bare minimum for survival. Conquer virgin territories in pure roguelike fury: permadeath hurls you back to the abyss upon defeat, while recruiting the brutal Routiers, your third lethal party faction.



Stats
Languages: English**languages with full audio support
Engagement
Reviews
The combat here is genuinely engaging and feels like it evolves as you play. Early battles teach you the basics, but later zones demand real tactical thinking. Enemy patterns, terrain advantages, and choosing when to press forward or retreat all come into play.
I went into Plague Hunters not expecting much, but it surprised me with how polished and engaging it feels. The roguelite structure keeps every run fresh, and the turn-based combat rewards planning instead of rushing.
I have only put about an hour and a half into this so far but i’m already hooked the atmosphere and that unique dark art style really stand out and make you want to explore more even for a beginner the turn based combat feels very solid and rewarding and it definitely gives you that perfect mix of challenge and strategy if you’re into roguelites or tactical games i’d say this is a must buy because it’s clear even early on that it’s going to be a great experience
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 30 reviews with recorded playtime.
Because survivors contribute to your farm and future progression, losing one hurts. You start caring about who you bring and who you protect.
Combat in this game isn’t just about spamming abilities. Positioning, knowing when to use perks, and understanding enemy behavior are key.
What I like most is how the game handles long-term progression. Unlocks don’t feel overpowered, but they open new strategies and playstyles.
Boss encounters push you to use everything you’ve learned so far. They’re not just damage checks ability timing, and party composition all matter.
This game is really satisfying to play if you enjoy grinding and leveling up characters and builds. There's buildings to unlock in your base and retiring duplicate characters you find can give you extra bonuses like boosts to your stats or new perks and skills. You have quests for monsters to kill and they recycle so you can keep getting resources from redoing them which is useful on multiple runs. The party size is also the perfect size to have one of each type of character with you to really get to know them. I wish the soldier could attack a bit easier but other than that they all have great attacks and uses like healing and spells. The tutorial is short and sweet and throws you into the game without being overwhelming or boring with slow action. It only took about 2 minutes to get through. After that, everything comes really naturally and the controls are straightforward. It's also super easy to use a controller with and I recommend doing so to sit back and relax while playing. The music and visuals are also really nice! It has it's own style that I like. Feels a bit like Fran Bow with the lay out but everything is animated and interactable! The sound effects are really satisfying as well!
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Кооперативный экшен‑хоррор: игроки в роли охотников противостоят заражённым территориям и мутировавшим существам, распространяющим чуму. Задача — зачищать локации, собирать ресурсы, улучшать снаряжение и сдерживать эпидемию. Акцент на командной работе и выживании в мрачной атмосфере. Плюсы: Командное взаимодействие — успех зависит от слаженности действий: распределение ролей (боец, медик, инженер) и взаимопомощь критически важны для прохождения; Разнообразие врагов и угроз — мутанты отличаются поведением и слабостями, а механика распространения чумы добавляет стратегический элемент (нужно локализовать очаги заражения); Прокачка и кастомизация — можно улучшать оружие, навыки персонажа и снаряжение, адаптируя стиль игры под роль в команде. Минусы: Зависимость от напарников — если члены команды неопытны или не скоординированы, сложные миссии становятся почти невыполнимыми, что снижает удовольствие от одиночной игры; Повторяемость миссий — основные задачи (зачистка, сбор образцов, эвакуация) со временем начинают повторяться, снижая ощущение новизны; Технические проблемы при большом числе игроков — в сессиях на 4–6 человек возможны лаги и задержки, влияющие на отзывчивость управления в напряжённых моментах. Итог: подойдёт поклонникам кооперативных хорроров и экшенов — впечатляет командной динамикой, разнообразием мутантов и системой прокачки. Может разочаровать из‑за высокой зависимости от навыков союзников, однообразия заданий и нестабильности мультиплеера в крупных группах.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.