Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
You are BIG. You are TASTY. And you're kicking brittle undead straight back to the grave. Pizza Vs. Skeletons is an epic, ridiculous 2D physics platformer about a 25-foot-tall pizza smashing its way through land, sea, sky, and outer space. Crush skeletons, dodge trouble, dress up your delicious hero, chase three challenges in every level, and somehow make pizza sumo feel normal. Now tuned for Android: + Smoother 60 FPS pizza-smashing action + Updated native Android rendering and controls + Separate Music and Sound Effects controls + Google Play Games leaderboards and achievements + 120 levels of handcrafted 2D mayhem OUR PROMISE TO YOU: No ads. No getting suckered into buying more stuff later. The whole game, for one price, for all updates, forever. WARNING! This is not a tiny snack. Each level has three tiers of challenges, and things get tough by the end. Don't worry, we'll ease you in gently before the pizza-related mayhem becomes your whole personality. What can a 25-foot-tall pizza do? Well, pretty much EVERYTHING* = Crush fossilized ostriches = Rescue Schnauzer puppies = Stomp obnoxious cupids = Learn karate = Sumo wrestle an alien = Ski with comrades = Demolish a haunted skyscraper = Eat fugu = Bounce on space marshmallows = Smash the great pyramids = Celebrate Dia de los Muertos = Visit the moon = Protect civilians = Thwart a UFO abduction = Be a pirate = Don't be a pirate = Go nuclear *Yes, you can actually do all this and far more! FEATURES + 120 fantastically ridiculous levels + 3 distinct challenges in each level + Dozens of enemies + Huge bosses + Customize the perfect hero with over a quarter million combinations + Built for landscape Android phones and tablets + Google Play Games leaderboards and achievements + High-resolution art and lovingly ridiculous animation Riverman Media is two brothers who have dedicated their lives to the art of 2D game making.
Pizza Vs. Skeletons has grossed an estimated approximately $326 on Google Play.
About approximately $326 gross, most likely between approximately $82 and approximately $1.3K — roughly approximately $217 net to the developer after Google Play's cut. Low confidence. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Most likely between $82 and $1.3K. How we estimate →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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