
A 2D platformer where you control a young fox searching for water to bring to a beached whale. Jump and throw your bucket around to open paths, knock away enemies, and of course, carry water!
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Languages: English
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i]#1335[/i][h1]Pitcher and the Whale[/h1]
Is it cute? Yes. Is it fun? No. The gameplay was over before it could be enjoyable, and wasn't interesting or engaging enough to do many playthroughs.
Cute and fun :3
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cute art and interesting gameplay! Movement has that "ice level" type of grippiness to it which I wasn't a huge fan of but that's probably because I am not a pro gamer. Recommend for the vibes
[h1]座礁クジラに水掛けフォックス[/h1] 主人公のキツネを操作してクジラが乾いてしまわないように水をかける2Dアクションゲーム。コントローラーに対応しているので、コントローラーでのプレイの方が良いと思う。ゲーム内で触れられていない気がするものの、下入力でしゃがみ(伏せ)が可能。狭いところに入っていくには必須。 そして結構重要だと思われるのが明確に言及されていない気がするクリアフラグ。知らないままでも人によっては一発クリアでものすごく短く感じる可能性がある一方、自分のように興味が移っていくタイプはゲームオーバーになってクリア方法が分からない可能性もある(初回プレイ時はクリア目標が分からずやめた)。恐らくクリアフラグは「クジラが回復してきたみたい」的なメッセージの表示や日没時の半分以上のゲージの確保だと思う。 やりこみ要素としては宝石の回収。制限時間+水掛け+宝石回収になり、アクションゲームでおなじみの方法を取る必要があるので目指してもいいだろう。 バケツの挙動や急ぐと溢れる仕組み、クジラの当たり判定なんかに分かるけどなんかイラッとする感じを抱きつつも、サクッと遊べてハイスコアを目指す事もできるゲームなのでオススメ。
非得用ZX键和方向键操作吗,改成左手WASD右手甩桶键手感会好很多吧
It' not only cute, but if you're looking for a short game that doesn't relax on experience playing, or if you dont want to play a long story-based game, this is the perfect one for you! all you gotta do is fill a bucket with water scattered around the map and splash the stranded whale the best you can!
A fun little platformer with cute artwork and some interesting game mechanics. It lacks longevity, but it would be interesting to see where the author goes with future titles.
Ура фурри
Весёлая маленькая игрушка с Ludum Dare. В неё можно хорошенько так поиграть, если попытаться найти и пройти всё, то будет сложно.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.