
This is a different chicken eating game, where you can choose a main battle character to fight, defeat other players and monsters in the scene to earn currency, form your team lineup, and have rich combos to bring a different experience.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Anime-style graphics meet fast-paced, high-octane combat—redefining the ARPG competitive experience! Unleash smooth combo chains at your fingertips, with seamless links between normal attacks and skills. Harness fire, water, thunder, and other elemental fusion mechanics to dish out devastating full-screen damage—maximizing that unbeatable combat thrill!
Break the "Search-Fight-Evacuate" Loop: Upload on-field supplies to lock ownership instantly. No evacuation needed—keep hunting other players and plundering massive resources for doubled competitive excitement!
Per-Match Support Synergies: Collect gold to unlock support lineups. Trigger exclusive bonds between characters to stack powerful buffs—your strategic combinations determine the battle’s outcome!
Freeform Soul Card System: Gather three types of soul cards (Damage, Support, Utility) in-game. With hundreds of combinations, craft your unique combat build for a fresh experience every match!
Built-in open marketplace: Freely price and trade dungeon drops, plundered loot, and more—easily monetize your grind!
No binding restrictions: Rare items go live and circulate instantly. Even casual players can achieve resource freedom through strategy and grit!
【Support for War】
In the game, you can recruit auxiliary characters at any time to form a match with your main battle character and trigger super powerful combination skills.
【 Bonds 】
Heroes have a binding effect on each other, forming a suitable lineup and triggering the binding effect, making battles more profound and nurturing.
【Soul Cards】
Master soul cards to trigger fusion damage—they are the key to victory whether you fight, defend, advance or retreat!
Controls: Right-click to bring up the wheel menu, left-click to activate.
Experience the thrilling rush of intense combat!

【Search · Battle · Upload】
Search chests, jars and other containers to seize high-value supplies!
Stay vigilant against the covetous enemies lurking nearby while plundering—always be ready for battle!
Take all your supplies to the designated upload point, hold your ground until the upload is complete, and your loot will be instantly stored in your warehouse!
【Hide and Seek】
The hide and seek system has been added, allowing you to take on various forms within the scene to evade the pursuit of other players, plot against them, or provide a safe environment for yourself to search for battle heroes.
【Elemental Reaction】
The game has 8 types of elemental damage, and all 7 elements except physics can react with each other. Different elemental reactions have different negative effects on the target, which also affects your lineup selection.
【The Great Demon King】
In the game, you can defeat the dragon beasts in the scene to obtain a dragon soul. The dragon soul will transform you into a great demon king, increasing your damage but also causing you to suffer higher damage. At this point, you will become the most prominent one on the field.
【Evasion, blocking, floating pursuit, lightness skill】
Combat involves diverse ways of behavior, use them flexibly, and become a master of combat.

【Rich PVE content】
A large amount of PVE content has been completed and will be presented to everyone in the future.
Genres
Stats
Languages: Simplified Chinese*, English, Japanese*languages with full audio support
Reviews
好玩,就是人太少了
PingCity is a free-to-play multiplayer action RPG that blends battle royale competition with hack-and-slash combat, character building, resource collection, tactical team composition, and extraction-inspired mechanics. Developed and published by TianminChita, the game is considerably more complicated than a conventional last-player-standing experience. Instead of concentrating exclusively on defeating rival players, it encourages participants to explore the battlefield, fight monsters, recruit supporting characters, gather equipment, experiment with elemental combinations, and decide how much risk they are willing to accept as a match progresses. This mixture gives PingCity an unusual identity, even if the sheer number of interconnected systems can initially feel overwhelming. Combat is built around direct action rather than passive statistical exchanges. Players have access to normal attacks, abilities, evasive movement, blocking, aerial pursuit, and other techniques that can be connected into combinations. Fighting monsters provides useful resources and currency while also preparing a character for encounters against human opponents. This creates a match structure where PvE and PvP constantly overlap. Ignoring monsters can mean missing opportunities to strengthen a build, while spending too much time gathering resources may leave a player vulnerable to an unexpected attack. Supporting characters are particularly important to progression during a match. Currency obtained from defeated enemies can be used to recruit additional heroes who complement the main fighter. The value of these characters extends beyond simply adding another source of power, because particular combinations can establish bonds and unlock additional effects or coordinated abilities. As a result, building a successful lineup involves considering synergy rather than automatically choosing whichever character appears individually strongest. The elemental system adds another strategic dimension. PingCity includes eight damage types, with its non-physical elements capable of interacting to produce different reactions and status effects. This makes elemental composition relevant when assembling a lineup. A supporting hero that seems relatively ordinary in isolation can become significantly more valuable when paired with abilities capable of producing beneficial reactions. The mechanic rewards experimentation and gives players interested in optimization plenty to consider. Soul Cards provide another source of customization, with cards covering offensive, supportive, and utility-oriented functions. Combining these with character bonds and elemental reactions allows a match to develop differently depending on what opportunities appear. This flexibility is one of PingCity's greatest strengths because players are encouraged to adapt rather than depend entirely on a predetermined build. The disadvantage is complexity. New players must understand several progression layers while simultaneously learning movement, combat, resource management, and the behavior of rival players. Resource collection introduces elements commonly associated with extraction games. Containers scattered throughout the environment can provide valuable materials, but obtaining an item is only part of the process. Resources need to be brought to specific upload locations, where players must successfully defend the process before those possessions become secured. Once uploaded, however, the resources are immediately protected. Players do not have to abandon the entire match to preserve what they have collected, allowing them to continue exploring and fighting after securing valuable loot. This is a smart interpretation of extraction gameplay because it maintains tension without constantly forcing players to choose between continuing a successful run and leaving the battlefield. Transformation mechanics provide a more playful form of survival. Players can disguise themselves as different objects or forms, potentially using concealment to escape enemies, prepare an ambush, or simply avoid unnecessary confrontation. Another unusual mechanic revolves around dragon beasts. Acquiring a dragon soul can transform a player into the Great Demon King, dramatically increasing offensive potential while also causing that player to receive increased damage. The transformation therefore creates a deliberate risk-versus-reward situation: greater destructive power comes with increased vulnerability and attention from opponents. Outside immediate combat, the marketplace adds persistence to the experience. Resources acquired through exploration and battles can participate in a player-driven economy where users determine prices. This gives collected materials value beyond a single encounter and provides another incentive for players who enjoy trading, inventory management, and gradual progression. It also separates PingCity from battle royale games where almost everything earned during a match disappears once that round ends. Presentation favors a colorful anime-inspired aesthetic accompanied by elaborate attacks and prominent elemental effects. The style suits the exaggerated characters and abilities, although busy encounters can become visually crowded when multiple fighters activate effects simultaneously. More importantly, the game's numerous mechanics create a substantial learning curve. Character bonds, elemental interactions, Soul Cards, equipment, resource uploading, transformations, trading, PvE encounters, and PvP competition all demand attention. Players who enjoy learning complicated systems may appreciate this density, while those wanting immediate and uncomplicated multiplayer action may find it excessive. PingCity includes online competitive and cooperative elements alongside its broader RPG structure, making multiplayer interaction an important part of its intended experience. Its long-term appeal will consequently depend not only on mechanical balancing and continued refinement but also on maintaining enough active players to support its competitive ecosystem. The underlying concept has considerable potential because it provides more objectives than simply hunting opponents until only one player remains. Steam Deck compatibility is currently listed as Unknown rather than officially Verified or Playable. This means there is no official Steam Deck certification guaranteeing ideal controller behavior, interface readability, performance, or general handheld optimization. It may still function through SteamOS and Proton, but players should treat Deck support as unconfirmed and expect that adjustments or troubleshooting could potentially be necessary. Overall, PingCity is an ambitious hybrid that succeeds most clearly through the variety of choices it places inside each match. Its fast combat, support-character combinations, elemental reactions, Soul Cards, resource securing, disguises, powerful transformations, and trading economy provide substantial mechanical variety. The same abundance of systems can make the experience intimidating and occasionally unfocused, but there is a distinctive game underneath that complexity. For players interested in anime-styled action RPG combat combined with competitive multiplayer, strategic build construction, and extraction-like resource management, it offers an inventive alternative to more conventional battle royale designs. Rating: 7/10
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