
Phasmophobia is a 4 player online co-op psychological horror. Paranormal activity is on the rise and it’s up to you and your team to use all the ghost-hunting equipment at your disposal in order to gather as much evidence as you can.
Most likely between $132.2M and $374.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 94% | approximately $220.3M |
| PlayStation | $19.99 | 92% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $8.65 on Steam · Ukraine (−57%). Compare 16 prices in 15 markets →
Reviews
Themes across 3644 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
带三个傻子能体会到老父亲的心累
好玩的。特别是跟朋友一起玩
bom demais zz
So this has never been more than a fun party game i play with friends from time to time for me. Though it has filled that role pretty much since it was released. I believe i started playing within half a year or so of it coming out and have played consistently throughout the years. I'm saying all this because the game i boot up today has nothing to do with the game i liked to play with my friends back then. Back then i could tell a friend about phasmophobia, they'd buy it, we would hop into a lobby, have a huge laugh about the jank and start a mission. After an hour or two of fun doing some random ♥♥♥♥♥♥♥♥, maybe catching a ghost or two without dying, we'd have enough stuff unlocked to tryhard. And sometimes we did. Today there's a ♥♥♥♥♥♥♥ of unnessecary menues, windows, unexplained things, item tiers, map interactions, secret mechanics and unintuitive tooltips. I have 0 desire to play with friends anymore (and i would never play alone). None of my friends are suggesting to play it either because none of us follow all the updates, new content and map reworks. On one hand it feels like you have to learn for an exam to understand all the nuances of every ghost, map, item, mechanic, cursed item, etc. on the other hand the rewards are very lackluster if you play it casually and don't want to watch a guide on how to customize the difficulty to balance fun and gain. It really does feel like they just kept iterating on a game that required some polish and now it's 6 years later and they're still claiming to be an "early access game" to deflect criticism. They shoudl've released phasmophobia after a year or so and started working on a sequel from the ground up instead of twisting every single aspekt of this game into.... whatever the grotesque experience of 2026 phasmophobia is. Long story short - i can't reccommend this game because it's not the game i bought 6 years ago anymore. It's a skinwalker that has too perfect skin and walks funny, making it look uncanny af.
Дуже атмосферна гра, та й цікаво грати в кооперативі
really fun scary game good to play friends
ghost
this shi pretty fun
This game was an absolutely great time before the tiered item rework. It's an added complexity that takes away from the fun the game was when you just needed to use the item and it just *worked* while being able to enjoy the changes in the ghosts and the environments. Hopefully there are some changes when this finally comes out of early access but I wouldn't put money on it until then.
Friend Screamed Mummy Then Was Thrown Into A Nearby Wall , Recommended