
Phasmophobia is a 4 player online co-op psychological horror. Paranormal activity is on the rise and it’s up to you and your team to use all the ghost-hunting equipment at your disposal in order to gather as much evidence as you can.
Most likely between $132.2M and $374.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 94% | approximately $220.3M |
| PlayStation | $19.99 | 92% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $8.65 on Steam · Ukraine (−57%). Compare 16 prices in 15 markets →
Reviews
Themes across 3644 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Jogo ruim.
Обновили аватары, добавили куча багов, ничего не исправляют, игра очень не удобная. По сути игра оригинальная, но разрабы дауны.
游戏是好游戏,但是你不会做动作就别做,不会优化就别优化。我库里有款游戏越更新越奇怪,越难玩。这游戏就赢在玩法没有竞品,跟隔壁猎杀对决一个吊样子。但凡有个竞品也不至于这么差劲
I wanted to prank my friends on Tanglewood Drive. I ran into the house and started throwing all the equipment from the ghost room all over the place just to confuse everyone. Unfortunately, the ghost had other plans. It decided to greet me personally... and let's just say I didn't survive. Every time the four of us play together, there's always one guy who immediately sprints to the cursed item and does everything he can to trigger a hunt. It somehow always ends the same way—one of us di**. And I'll never forget what happens whenever a hunt starts. One of my friends screams so loudly over the radio that you'd think he was actually fighting for his life in real life. 10/10 game. I can't recommend it enough.
go into a house and have your friend identify the ghost by the length of the ghosts pubes 10/10
O jogo está travando no meu pc, você vai poder ver as especificações do meu computador logo abaixo dessa análise. Claramente o game precisa de uma otimização urgente e melhorar varias coisas, ou só voltar atrás, porque PUTA QUE PARIU, como esse jogo estava no topo dos jogos de terror e está nesse nível de decadência?
After not playing Phasmophobia for over a year, I decided to give it another try. Unfortunately, the experience was far more frustrating than I expected. The game feels buggier, less stable, and overall worse than when I last played. Customization Is Completely Broken One of the first issues I ran into was the character customization system. Nothing worked the way it should: Changing my character model barely functioned. My ID card wouldn’t update, no matter what I changed. The game never saved any customization choices. Every attempt to adjust my appearance either didn’t register or instantly reverted. These are basic features that should be reliable, especially in a co‑op game where your character identity matters. Crashes and Instability To make things worse, the game crashed multiple times. It happened both in the menus and when trying to save customization changes. The whole experience felt unstable and unfinished. Overall Impression Coming back after a year, I expected improvements — instead, it feels like the game has taken a step backward. The bugs, crashes, and broken customization system make it hard to enjoy the game at all. Conclusion Phasmophobia still has potential, but in its current state, it’s difficult to recommend returning to it. When core features like character customization, saving settings, and basic stability don’t work, the game simply isn’t enjoyable.
что с игрой стало,ватафак
неоптимизированное говно
я опісявся