
Brace yourself for a face-peeling blast through cyberpunk styled locales! Engage in frantic vehicular combat with over 16 highly explosive abilities and weapons. Inspired by Extreme-G, Rollcage, Wipeout and other 90s/00s combat racers.
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About
Cyberpunk styled combat racing inspired by all the amazing 90's and 00's racers! Featuring fast paced, frantic racing action with intense strategic combat across 25 tracks! Start your career in the single player Early Access league with 5+ championships to test your skills in!
Equip four types of abilities simultaneously for ultimate destructive capabilities! Load up with homing missiles, plasma launchers, laser cannons, proximity mines, drone turrets and more! 16+ abilities available for a multitude of combinations. Strategy and combos are key if you want to quickly dispatch opponents.
Change team liveries, colours, chassis, race numbers, wheels, loadout and more. Build relationships with fellow pilots and draft them on your team. Research abilities and technologies then set your loadouts before the event.
Loads of game modes to conquer! Races, team races, elimination and time trial events available from Early Access. A vast array of options are available to customise your own custom racing experience! Add obstacles, explosive barrels, allow no weapons, set respawn times and other modifiers for a unique experience!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
This is a fun game, but the AI does seem to be a bit unfair, being able to take a dog-leg turn and not lose any speed what so ever as an example. Though with the inspiration of the old racing games of my youth, I wouldn't expect less.
Phaseshift is like if Akira and Tron had a baby. Really love the intensity of the races. Beautiful graphics, robust weaponry, the tracks and bike customization options are coming along nicely. Really looking forward to the updates to come!
Bought it to support it, it needs quite a bit of work still which I hope it gets... it is playable though now and can be fun, just needs more content and graphical improvements.
[spoiler]I have more than 30 hours in total on Phaseshift, with many more to come. At the time of writing I do indeed have only 10.9 hours "tracked"[/spoiler] This is one of THE best racers I've played in recent times, [i]Yes, I think this is better than a lot of AAA racing games I've played in recent times.[/i] The driving has improved, the gameplay feels nice and now with the Early Access release its only going to get better. The visuals are amazing too, yes there are somethings I don't really like such as how bright some aspects of the game are, but I love the aesthetic of the Iceberg and City stages. The new Canyon stage is actually reminiscent of the Mars tracks from XGRA [i]whether I wanted or not I stepped onto a race track with the developer on Mars[/i], and I'm all for it. As it stands Phaseshift is an excellent title if you are looking for that fix for a game like Extreme-G or WipEout. I'm glad I stumbled across this game via Twitter by pure chance. As it is very nostalgic for me personally as I love the Extreme-G games and it feels like a spiritual successor of sorts. I would 100% recommend this game if you love combat racers! Oh and the developer actually looks at feedback! [i]unlike some modern big publishers...[/i] [spoiler]Not the Extreme-G Spiritual Successor I personally asked for, but the one I needed.[/spoiler]
Off to a really promising start! The combat and overall gameplay is satisfyingly tough. Once the career mode and online play is in, this will be a really strong addition to any racing fans library.
Must say i'm more pleased with this than i thought i'd be... What i'm really looking for is a game like XGIII. Super fast, wheels bound to the track, visceral combat. I don't expect this to be exactly that, but it's closer than expected. This game has my full support.
This game is really fun to play, it gives a nice feeling of speed, and is quite intense. I like the atmosphere and design. I had already played this game on a demo version during the Next Fest, had enjoyed it, and I can say that it has already improved quite a lot since then. Graphics and UI are better, there are more tracks, and new game modes among other things. I am very confident that this early access version will get even better with time.
Fast combat racer, this gives you an excellent sense of speed. The modes with AI really get the heart racing, and then the time trial mode is a more chill change of pace. For an early access release after 1 week, the game feels quite polished. I haven't run into any obvious bugs. As with most EA releases, we're wanting for more content. There's about 5 levels (+ reverse tracks), so the biggest addition now would be more levels imo :) The little discord server is an inviting place.
This is a really fun combat racer and it is only the beginning. It is currently Early Access and the dev is active about the game. The racers are fast, exciting and explosive! Few different modes to try out and I think my favourite one is Elimination! However, the game is damn hard which is great. Even on Easy, I get my butt kicked! You level up and can change your weapons on your bike. There's another bike to that you can use. Few tracks to race on and can expect a career mode in the future! Playable and fun right now, things can only get better!
I don't remember how I found this game, but I'm glad I did. It's extremely reminiscent of XGRA. The racing feels smooth and the weapons are fun and unique. It feels very satisfying taking down enemies with the various weapons. Two of the achievements are currently bugged, but the developer is very responsive in his Discord and I would not be surprised to see these fixed soon. I'm excited for future updates!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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