
In this turn based strategy game, your tactics are pushed to the limit as you need to consider not one,- but two gameboards. Warp both friend and foe between them, master interdimensional gunfights, and confidently strategize around RNG-free abilities in this FREE student project!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Phasebreak is a turn based tactics game where you go on the heist of a lifetime.
Your team has managed to get their hands on a warp device- But is that enough for them to get out alive?
You play grid based shootouts on two boards at once, warping both your crew and enemies to get a tactical advantages! What happens if you teleport someone into a wall? Only one way to find out!

Unique Cast: Each crew member has their own kit to experiment with, and a loveable personality brought to life by Full Voice Acting
Live recorded soundtrack: Our soundtrack was live recorded by the award winning Nieuwe Veste Big Band and written by composers from the International School of The Hague.
Short and Sweet: 2 levels filled with foes to beat spread across 2 dimensions each! And a mysterious foe waiting in the final room...
Combat Experimentation: Feel confident trying stuff as you can fully rewind every action all the way back to the start of your turn!
Dynamic Environment: Fight your way through a gambling den in Space, with destructible cover and unique set dressing for each dimension.
This is a student game <3
Made by over 29 students at the Breda University of Applied Sciences, with the wonderful help from the outsourcing we’ve received for music, voice acting and sound effects audio, this has been an amazing learning experience for us!
Please be kind, and please have fun
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Languages: English
Reviews
Слабовато конечно, но это студенческий проект.
Very cool game, music is a vibe, art is great, vera is ... vera with some polishing it can be ever greater over all i enjoyed my time playing it, well done <3
I spent 80 minutes on the first level but really enjoyable so far, I really like the map design and mechanics
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Concurrent players on Steam, sampled daily since tracking started.
免费 有成就 没中文 相位破局 本作是回合制战术游戏,玩家带队完成一场毕生难忘的惊天劫案。 你的小队侥幸夺得一台空间跃迁装置,但仅凭此物,真能全员活着脱身吗? 游戏在两张独立棋盘战场同步开战,借助跃迁能力传送己方队员乃至敌方单位,以此创造战术优势。若是把角色瞬移穿墙会发生什么?亲自一试方能揭晓答案。 游戏内容 个性角色阵容:每名队员拥有专属技能配置,全角色配音演绎鲜活人设。 现场实录原声:配乐由获奖乐团新维斯特大乐队现场录制,作曲来自海牙国际音乐学院主创团队。 短小精悍体量:总计两大关卡,每关横跨两个异空间维度、布满各类敌人,最终密室还蛰伏着神秘 BOSS。 自由试错机制:可随时回溯本回合全部操作,放心尝试各类奇思妙想的战术。 动态可破坏场景:在太空赌场展开鏖战,掩体均可摧毁,两个维度场景装潢各具特色。 开发说明 本作是学生实训作品❤️ 由布雷达应用科技大学 29 名学生联合开发,配乐、配音与音效由外包团队协助完成,对全体制作者而言是一次宝贵的实训经历。 恳请多多包容,祝您游玩愉快。
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This game is unplayable - trying to go to the options makes you lose your mouse cursor, forcing you to kill the game to get out of it - and the tutorial gets stuck on the "choose an action" step, where clicking the only action (the Move square) just highlights your character and doesn't do anything.
Buggy, unplayable mess. I threw an object at an enemy, and somehow that caused another enemy to glitch inside of the object. Eventually the enemy moved out of the object, but they somehow moved straight through the fence around the tutorial area I was in and ran about a mile away. My objective was to kill three guys, so now that #3 was unreachable, all I could do was pass my turn forever. The basic gameplay seemed fine, but the game-breaking bugs need to be fixed.
The game has a fun concept, and as someone who enjoys turn-based tactical games, I was interested from the start. The atmosphere is nice, and the dimension-switching mechanic is a creative idea that helps the game stand out. Unfortunately, I can't recommend the current version because I ran into several game-breaking bugs that prevented me from progressing completely. The biggest issue happened during the tutorial. Twice, as soon as the enemies spawned, my starting character became stuck and could no longer move or perform any actions. Since this happened so early, it effectively soft-locked the game. On another attempt, I managed to get further and started to enjoy the gameplay more. However, after switching an enemy to another dimension, the enemy tried to attack my character in the main dimension and the game bugged out again, preventing me from continuing. (got stuck on that enemies turn) In total, I tried three times and encountered progression-blocking bugs on every attempt. Because of this, I wasn't able to get past what I assume was the first level, making it difficult to properly judge the rest of the game. I do want to emphasize that this is clearly an early version of the project, and I can see the potential behind it. The core idea is interesting and there are moments where the gameplay shows promise. However, in its current state, the bugs have too much impact on the experience for me to recommend it. I hope future updates address these issues, because I'd be interested in giving it another try once the major bugs have been fixed.