
Pencil Plus: The Wrath of the Spankster is an interactive novel style choose your own adventure game in which players take the role of Conner, a normal high school kid that gains a very unique super power: the ability to pull limitless pencils out of his pockets.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Игра 'Pencil Plus: The Wrath of The Spankster' – это неожиданно захватывающий платформер с пиксельной графикой и налетом безумия. Сюжет, мягко говоря, странный (карандаш против карателя?), но геймплей довольно приятный. Прыжки требуют точности, враги разнообразные, а уровни, хоть и короткие, полны секретов и испытаний. Боссы заставляют попотеть и разработать тактику. Управление отзывчивое, что критически важно в столь динамичной игре. Визуальный стиль ностальгичен и выполнен хорошо, несмотря на свою простоту. Музыка энергичная и отлично дополняет происходящее на экране. Единственный минус – короткая продолжительность. Хотелось бы больше уровней и расширения странного, но увлекательного мира 'Pencil Plus'. В целом, рекомендую всем любителям хардкорных платформеров с чувством юмора. Дайте игре шанс, и вы будете приятно удивлены.
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Quirky, chill game that I could see being the start of many careers/future projects! I really enjoyed my time with this game! The plot had lots of twists that kept it engaging, and I enjoyed seeing different sides of all of the characters. The artwork is amazing as well, and some of the Pencil Plus sprites were really funny and well done! The janitor actually managed to be a compelling character, and I ended up really caring for the main cast. The only glaring flaws I noticed were the text size (a little small, along with the font that made it a bit hard to read) and the end of the chapter (chapter 3 part 1? Or somewhere around there) there seemed to be some sort of stray string of numbers that might have been left over from code. Other than that, however, I enjoyed this game quite a lot! It's clear from the credits that this was a team effort, so I hope everyone involved goes on to do a lot with their talent in the future!
Enjoyable. Only issue I had was some of the text boxes seemed to have placeholder text still.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.