
Three horror games. Three different stories exerting you into dark twist, forcing you confront face to face with the creatures that lurk there.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
No
In my opinion that was pretty weak. Theater Unrest and Solumcess were testing my patience pretty hard because they were lame in their gameplay and they were so pretentious in the way they were trying to convey messages that I ended up not understanding anything. I don't know, maybe I'm just being a smooth brain but that was so boring. By gameplay you will see what I mean, Theater Unrest is basically just a PT clone mixed with the famous little Theater creepypasta, so it's basically just a walking simulator with someone that talk to you in gibberish non stop instead of going to the point so you don't understand anything and it lengthen the experience for nothing. Solumcess is a bit better but really repetitive, you just do an audio minigame over and over and story wise I still didn't understand anything even after getting all the endings. By the way the endings are tr*sh, there is no point to them, for example in one [spoiler] You just kill yourself by jumping off a building lmao and that's it.[/spoiler] and another one [spoiler]You stay in a zone delimited by fangs on the floor or wathever and you just do the sound minigame until the fangs reach a certain point in the air and the screen turn to black.[/spoiler]. Balavour was the only good one because that one respected my time and was fun to play. You have to fetch some things but it's the only game in the bunch you can actually run (That's a really big plus, believe me.) so you don't really care and the fetchs are really few. I liked that there was combat, finally a bit of action apart from just running away and the antagonist was silly but in a good way and interesting. [spoiler]It's a plant.[/spoiler] It's a damn shame it was the shortest. Overall even for the price I'd say it's not worth it at all, I am extremly suspicious of the people that gave good reviews to this.
just some notes i took while playing~~ theater unrest + i thought theater unrest wasnt as scary as the original theater creepypasta. but then i went back and read the theater for the first time in 10 years and, no, i was wrong, the opposite is true - the kitty horrorshow-inspired black&white segments with dialogue werent anywhere as interesting as the segments where you have control + the noise the lady makes when she moves is very Very good + despite the nature of the game, the loops always had enough different that i didn't feel like i was wasting my time - however, i felt that the game overstays its welcome by about 5-10 loops and some in the middle could have been cut down some + this ended up being my favorite of the three balavour + you can pet the dog - CW because the dog ♥♥♥♥♥♥♥ dies horribly + i think i like that scruncho's voice is a consistent guiding friend throughout all three of these games but, as an irl speech teacher, i would push for more vocal variety through the different games - stopped playing when i died to the boss battle, i was uncertain how to not die + first person animation work is charming solumcess - i dont think these names mean anything theyre just words that sound like horror game titles - took a Good Long Time to find the first door and almost quit before finding it. it wasn't lit up at all to be recognizeable as separate from the wall, and a nearby ladder mentions that there isn't a door. good game design trick is to put a light on somethin you want people to look at + scrubbing through radio/tape static is always a good mechanic idea, ive been looking for an actual successor to sylvio 1 for years - implementation is less fun, i like the L+R channel listening-for-silence idea in principle but it wore out its novelty after a while, since you gotta find it, then hold the button down, then just sit there still while the voice talks. + all these games use sound cues for direction which is nice, but adding stronger/consistent visual cues would be even better - especially when youre supposed to find items under, say, heavily-shaded water that you dont even know are there until your character mentions them - the THREAT of failure is a lot more fun than the actual failure. give us a chance to figure out what to do! - there's a point where you have to run from a monster, and right before the exit door your character just pulls out their radio and stops you from moving or doing anything until the monster gets right on you, then disappears. its a scare tactic disguised as a bug
The Peekaboo Collection is a collection of three short horror games by Vidas Games. I finished the whole thing in around two hours. I enjoyed it as a whole. Vidas Games is good at crafting games with ominous atmosphere and interesting stories. [h1]Theater Unrest [/h1] Inspired by the Creepypasta "Theater", Theater Unrest is a game about a spooky theater. You collect your ticket, walk down the hall, go to your movie, and creepy things happen. It's a bit walking-sim-ish, but I liked the atmosphere of the game, and the monster designs are really creepy. [h1] Balavour [/h1] Balavour is a story about killer plants. You play a woman lamed Luna who picks a flower, which causes her to slowly turn into a flower herself, and be attacked by plant monsters. It's full of body horror elements, and honestly tells a kind of sad story too. The combat is kind of jankey and barebones, the focus of this game is definitely on story, but I appreciate it being in there. [h1] Solumcess [/h1] I REALLY enjoyed Solumcess. It's full of creepy atmosphere, frightening monster designs, and fun and interesting puzzles to solve. The core mechanics revolve around scanning a radio for empty frequencies which allows a "ghost" to contact you and helps you solve the trials ahead. It explores some interesting philosophical values as well. [url=https://www.youtube.com/watch?v=2mWfgwBmPRQ] Full Review [/url] https://www.youtube.com/watch?v=2mWfgwBmPRQ
the game was boring
this gaym was vety good
喜欢1和3两个故事,希望快出新作
Lol, I can't believe this game was developed in 2020. It looks and feels like a 2010 game. But ok, it's not bad.
[b] [/b]
not worth the price
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