
On a sultry night in late August, I ran into a man carrying a peony lantern at the Mid-Lake Pavilion. In the hazy and dim light, the man told the odd and bizarre stories. Under the overcast rainy sky, the moon setting horizontally, you will be brought into a perplexing, weird, and supernatural world
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, Simplified Chinese*, Traditional Chinese*, English*languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is sort of a compilation of short entertaining stories that explore intriguing ideas and all vary from each other in terms of aesthetic, content, etc. While most of them are rather dark or even intense, the overall atmosphere of the game is actually pretty relaxing lol. Though I did find certain parts difficult to understand, I still enjoyed everything regardless and honestly wish for longer versions of each story </3 Aside from that, the art and audio are awesome and atmospheric too! [strike]I'm also obsessed with the storyteller and want a full-length VN dedicated to him lmao[/strike] Anyway, I surely recommend this as a short and fun experience!
[url=https://store.steampowered.com/curator/34294631/] Follow Far2close - Visual Novel Playthroughs Curator Page [/url] Peculiar Tales of Mid-Lake Pavilion Developer: 致意 (Zhi Yi) Publisher: 致意 (Zhi Yi) [b]Pros:[/b] [b]1.[/b] A peaceful night and desire to rest in the pavilion, you encounter a lone man basking in the moonlit surroundings. You decide to accompany him and he offers to tell you several short stories. This is where Peculiar Tales of Mid-Lake Pavilion truly starts, five stories of differing themes. - [b]Ratman[/b]: Locked in a hydraulic press, Shu Ren finds himself with just his cell phone and a mysterious number calling him. Get 2 million yuan or get crushed. With some numbers at your disposal and more number later on, maybe you can get the money. I found this to be done in a cool way, utilizing your cell phone with limited uses in order to progress the story. Depending what numbers you dial, you can know more of Shu Ren's past or speed up your death, some information you encounter do apply in its ending. - [b]Ghost Pagoda[/b]: After getting his bag thrown over a wall, Kitaro finds himself in the infamous ghost pagoda and encounters a Taoist priestess named Kongchan. After exiting, ominous things start to happen and he must return to the same place to find an answer. This was one of the stories that ended being one of my favorites, the characters were enjoyable, the story behind the ghost pagoda and how it intertwines the characters with each other, it was done well and in heartwarming fashion. - [b]Mirror Room[/b]: Your friend wants to stay the night over, but once he gets in your apartment, he tells you how your furniture is in different spots, but to your knowledge, you never did such a thing. It's a neat concept for a thriller. - [b]Xiangshi Bridge[/b]: Straying from a tour, Liu Jin makes her way to craftshop in order to use their phone. After encountering the brothers, Duanmu Fei accompanies Liu Jin to escort her back to her hotel. On the way, Liu Jin sees ethereal things with her heterochromia, some being melancholic memories for those in the area. This story was a great mix of paranormal and wholesome, with the characters' dialogues helping bring their pasts to a better future or understanding. - [b]Midsummer Night - Last subway[/b]: After wanting to use an empty carriage in a subway, you encounter Midsummer; a girl you knew years ago. After this, you have a conversation and catching up with each other, and maybe knowing something more to the world you thought you knew. This was my 2nd favorite story, reminding me a bit like Makoto Shinkai's "Your Name", the character backgrounds and the eventual realization of what's about to happen brings a bittersweet feeling in the end. - [b]Intro, Afterwords, and The End[/b] Although short portions, these moments help explain the moral to each story, along the end being an interesting event between you and The Storyteller's departure. [b]2.[/b] The art is quite nice to look at with some stories being different visually. Ratman, Xiangshi Bridge, Midsummer Night - Last Subway, and the Storyteller portions all possess some Live2d animation for the sprites, being simple but flows smoothly. The backgrounds look absolutely astounding with an enormous amount of detail, it'd make great desktop wallpapers. The character design is great too, as they stand out from each other. [b]3.[/b] I loved the music, they do an excellent job to create the atmosphere for the stories. Especially the more tense ones like Ratman or Ghost Pagoda, it truly brings the feeling of anxiety. The same can be said for the more calm stories such as Xiangshi Bridge and Midsummer Night - Last Subway, it evokes a friendly, homelike atmosphere along with some familiar piano music in some sections. [b]Cons:[/b] [b]1.[/b] Ratman was definitely a cool concept, but with multiple deaths, you realize that story exploration is shunned upon and it pushes you more toward the straightforward path if you'd like to win, potentially leaving the clues about your life and relationships behind. [b]2.[/b] Mirror Room is neat storywise, but it is the lowest of all 5 stories. It ends abruptly and in the afterword, it is essentially just explained to you that a friend of the Storyteller told him this, and thus he tells it to you. It also lacks in the art as the sprites are essentially just 1 color 3D models. [b]3.[/b] The English translation is readable enough to get the story, but it does need some more work to be considered polished, as there are a lot of wording issues that don't make a smooth sounding sentence. [b]Conclusion:[/b] This is a collection of 5 short stories where most of them do a great job in being short but also being not too rushed. With various art styles and gorgeous backgrounds, this truly is a visual novel where you can play at your pace, without having to worry about being too dedicated. [b]Score:[/b] 7/10 GOOD
比起神无迷宫等,最喜欢这个,推荐玩。比起做选择更喜欢看故事的人适合玩这个游戏。结尾的苏州河就像往期回家晚上街边走,拍的很简单但是很喜欢。不太热的时候有风吹起岸边的树飘起来,沙沙作响,加上简简单单的路灯。
唯美,恐怖,灵异,烧脑,温馨,五种故事,每一个故事都会给玩家不同的体验........... [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~ 感谢你的阅读,觉得还行的话,希望点个赞~[/quote] [h1]五个短篇作品各有特点 [/h1] 游戏以湖心亭偶遇为开端向玩家讲述了五个风格迥异的作品。《仲夏夜·末班地铁》中领令我比较惊艳的除了彼此之间比较文艺的对话外还有悦耳的音乐,以及唯美的CG,也许平行时空是存在的吧。《镜像房间》比较恐怖些,风格比较像还原刑事案件,利用3D模型像玩家还原了男主所讲述,所“看到”,所“做过”的事,没有配音,部分画面血腥,却能让人细思极恐。《幽灵塔》算是五篇中最长的一篇,配音比较优秀,立绘cg图也比较多,初期的搞笑选项是真的笑到我了,我甚至读取存档好几次去听,剧情比较日系中二。《鼠人》更偏重于玩法,需要玩家动一动自己的大脑,除了紧张外还需要玩家从所打电话角色的口中套出有用的信息,但是游戏中多余的地方比较多,因此可能会比较难做出判断,最后的结局平淡又真实。《相思桥》是端木斐异闻录的前传,不得不说此篇中的对话框真的好看,角色是立绘是live2d动态风格的,游戏中出现的风景cg也令人赏心悦目,当然有缘的人在离别之时自会再次相遇。 [h1]音乐代入感强 [/h1] 本作除了深厚的台词文本外还有一项我非常喜欢,那就是游戏的音乐,既有紧张之处也有轻松之处,恰到好处。浪漫而又悲伤的故事,诡异而又恐怖的故事,灵异而又轻松的故事,压抑而又紧张的故事,温馨而又治愈的故事,以及深夜邂逅听取故事的故事,每一处的音乐都有着不同的风格特点,但都深深的抓住了我的心。 [h1]每个故事都值得深思[/h1] 灵异事件,平行世界,逃生故事,镜中世界,温馨邂逅感觉每一作品都让人回味无穷,每个故事都互相独立,每个故事结束,我和说书人之间的总结算是点睛之笔,一语点醒梦中人,非常值得玩家去深思。 [h1]总结[/h1] 《湖心亭奇谈集》是中共有五种不同风格的故事,一个寂静的深夜,“我”与说书人相遇了,由此他向我讲述了五个波云诡谲的故事,不管是《仲夏夜·末班地铁》中所讲述的神奇的平行世界,《镜像房间》中恐怖的镜像世界,《幽灵塔》中灵异的幽灵塔,《鼠人》中压抑而又获得解脱的狭小空间,《相思桥》中清新而又舒适的邂逅故事,都令我感慨万千。本作在配乐方面也相对比较优秀,每一个故事的画风也有所不同,一款游戏,给玩家带来多种不同的心情。也许这些故事就发生在我们的现实生活中,毕竟万事皆有可能。
就是一个短篇故事集然后因为我是之前玩过个联动游戏所以买的过了几年之后再来打感觉就像是,除了戴点粉丝滤镜外其余的短篇故事除了怪谈镜(忘了名字了)那篇外只要出现男女生就是极其妄想式的他喜欢她她喜欢他……人物关系在短篇里没有得到很好的刻画还不如纯讲故事,但是塔那篇的故事讲的也不是很好……唯一有趣味性的只有鼠人那篇了有个逻辑陷阱,卡关了几次后忽然想到或许可以拨另外的电话结果就试出来了,那一篇单拎出来我挺愿意打个好评的,但是综合下来想了想还是不太满意……
10分满分只能给到6分。本作是6个短篇小故事组成的合集,单个流程二十分钟左右,质量参差不齐,稍微打的就只有《幽灵塔》这一个故事了。《鼠人》我没打完不做评价。其他四个故事推起来很无聊,配音有点出戏,立绘很一般。点名批评《镜像房间》,不会画人就别画,整个没渲染好的人物3d模型,3d区的都比你这个强
小故事合集,故事质量尚可,个别不错,氛围塑造得不错。 最终评分:7.5/10
在摸鱼的下午玩这款两三年前买的视觉小说,整体来说很不错,颇有一种仲夏午夜梦回时的怅然之感。短篇故事集的形式有一种现代《聊斋》的既视感。故事都不算长,但都恰到好处,地铁一章的结尾让我联想到蒲松龄的《吕无病》篇“倒地而灭”的桥段,哀伤、茫然、疑惑......种种情绪叠加在一起,留下足够的空间给玩家回味。每章最后跳脱出故事,说书人的几句点到为止的“评赞”也很有内味儿。画风方面,每一章的画风都有不小的变化,不容易造成疲劳。
恭喜致意技术力又上升了:D 本作是短篇故事小合集,并且终于有爱情以外的要素了! 挺喜欢这种模式的,要是互动点多些会更好。 PS:可不可以请CV老师配音...端木斐本作我就开的主角静音,这作主角和他一起静音。吐字不清以及语调怪异真的很影响观看体验...
一般般吧,打折还是可以买来玩玩的
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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