
Peblito: Rock and Roll is a 3D platformer where you play as Peblito, a small yet determined pebble, on his journey through a mystical volcano. Dash, swing, and roll your way through a variety of obstacles in this lighthearted platforming adventure inspired by 90's platforming collect-a-thons!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No SAVE function, really? 1.2 hours wasted... I have no idea how short the game is, but I played 1.2 hours into it and decided to quit for a while and come back later (AUTOSAVE?), but my assumption that there was an AUTOSAVE since it didn't alert me to save anything before leaving was sadly misguided, lol. Yea, I don't want to go through all that again, so I will probably never finish it. What did I think of it? @ Camera perspective is wonky at times and cannot be adjusted. @ At times, you get stuck in certain locations due to how it's put together. @ At times, you get lost on WHERE TO GO NEXT? Or, at least, I did. @ Game play was fun: I liked the vine whipping, the bouncing, the rolling, etc. @ It reminded my wife of PAC MAN WORLD, which I never played... However, when I checked out the game play on YouTube, it seems this game might have been inspired by it; it's very similar. @ The story wasn't the best; it could have been greatly improved. One of the worst aspects of the game. @ I enjoyed all the checkpoints you can get saved at before dying, which is ironic since the game lacks a save feature, lol. It doesn't even warn you that you are going to have to go to the very beginning. What's up with that? I was wondering, why is this game not rated better when I was playing it; however, after that SAVELESS game fiasco, I can see why... If You could have saved the game, I would probably have recommended it. Oh wells.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't know man I just didn't like this game all too much. Which is a shame because I liked other games similar to it like Isle of Ewe, and Zenko: A Fox's Tale. The controls were just way to clunky and there was this point where I got this giant wooden wheel which I could not figure out how to get past, and the way I did get past it didn't feel like the intended way. I did enjoy a few moments like the part where you roll down a giant stone ramp and dodge and weave through obstacles but the part where you have to platform upwards to escape rising lava was just not fun. The wonky controls along with the clunky platform physics made that part really annoying and tedious. And for the cherry on top, the game crashed for no reason and reset all my progress. So yeah I didn't like this game too much.
could do better
Me han bastado 10 minutos para ver que este es un juego sin pulir, con varios errores que acaban llevando a una frustración continua y estropean la experiencia de lo que podría haber sido un plataformas con cierto encanto si le hubiesen puesto más atención y cariño. Los controles son tediosos y en el caso del teclado están mal indicados, los movimientos del personaje son lentos y rudimentarios, y los gráficos se ven visualmente apagados y sin el acabado adecuado. Tampoco saltan los logros en Steam (aparentemente conseguí el primero, pasar el tutorial, pero solo saltó dentro del juego). Y en mi caso también se me bugueó la cinemática inicial del juego, duplicándose el audio en un eco muy molesto. La única cinemática que vi tenía mucho más color y vida que los diez minutos de juego posteriores a eso. Y lo peor de todo: no tiene guardado. Ni automático ni manual, así que vas a perder cualquier avance que hayas hecho en el juego, sean 10 minutos o una hora. Menos mal que el juego es gratis.
Great game 10/10. 100% speedrunable
Yes.
amei, quero mais, façam um jogo maior com essa pedra fofa. 10/10
Fire game. so friggin good.
It's a cute parkour game. It is frustrating at times, but otherwise it's fun and fast paced. Very cute :D
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $312.3K | 1.8K | 93% | $6.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $421.1K | 1.6K | 92% | $12.99 | |
| $8.8K | 28 | 96% | $8.99 |